Slay the Spire

Slay the Spire

The Duelist
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Update: 14 Aug, 2019 @ 3:14pm

Content Updates
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Added 42 new Cards - Black Rose Dragon, Black Rose Moonlight Dragon, Botanical Lion, Cross Sword Beetle, Fallen Rose Angel, Pinch Hopper, Red Rose Dragon, Rose Paladin, Twilight Rose Knight, Underground Arachnid, Arsenal Bug, Bird of Roses, Block Spider, Blue Rose Dragon, Botanical Girl, Clear Wing Dragon, Ultra Cocoon of Evolution, Copy Plant, Crystal Wing Dragon, Dark Spider, Darkworld Thorns, Frozen Rose, Lord Poison, Mark of Rose, Millennium Scorpion, Multiplication of Ants, Raging Mad Plants, Revivial Rose, Rose Archer, Rose Lover, Rose Witch, Thorn Malice, Ultra Polymerization, White Rose Dragon, Witch of Black Rose, Blooming of Dark Rose, Rock Sunrise, Seed Cannon, Splendid Rose

Enabled Plant Deck

Re-added: Doki Doki


Balance Updates
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Switched a handful of block effects to gain temporary HP effects

Changed Mixeroid and Oilman effects significantly to be more useful

Reduced number of curses given by Millennium Items event to 1, fixed issue with Millennium relics not appearing, fixed Millennium Spellbook and the curse appearing in the same spot on screen

Icy Crevasse can now only be played if you can actually reduce your max summons by the required amount

Archfiend Interceptor is now Uncommon

Berserker Crush now Exhausts

Rainbow Ruins no longer triggers on Megatyped monsters

Slifer is now Exempt

Made some changes to how Electrified magnets work

Made some changes to the way Cocoon of Evolution works

Spirit Harp effect has been changed

Added 9 additional type choices to Shard of Greed

Added 5 additional type choices to Winged Kuriboh Lv9/10, Rainbow Jar, Summon/Tribute Tokens, and Rainbow Gravity

Seto Kaiba can no longer gain Barricade from Red Medicine


Bug Fixes
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Made some improvements to Call of Grave to prevent a game crash issue

Fixed Blue Candle interaction with Duelist curses

Fixed Cat Shark, is now properly multi-upgradeable


Art/FX
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Thermodynamics power icon has been changed


Card Pools
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Basic Pool: added Rock Sunrise, Millennium Scorpion, Ultra Polymerization

Standard Pool: added Spirit of the Harp

Nature Pool: added Black Rose Dragon, Black Rose Moonlight Dragon, Botanical Lion, Cross Sword Beetle, Fallen Rose Angel, Pinch Hopper, Red Rose Dragon, Rose Paladin, Twilight Rose Knight, Underground Arachnid, Arsenal Bug, Bird of Roses, Block Spider, Blue Rose Dragon, Botanical Girl, Ultra Cocoon of Evolution, Copy Plant, Dark Spider, Darkworld Thorns, Frozen Rose, Lord Poison, Mark of Rose, Millennium Scorpion, Multiplication of Ants, Raging Mad Plants, Revivial Rose, Rose Archer, Rose Lover, Rose Witch, Thorn Malice, White Rose Dragon, Witch of Black Rose, Blooming of Dark Rose, Seed Cannon, Splendid Rose

Spellcaster Pool: added Witch of Black Rose, Crystal Wing Dragon

Dragon Pool: added Clear Wing Dragon, Crystal Wing Dragon, Blue Rose Dragon, White Rose Dragon, Red Rose Dragon, Black Rose Dragon, Black Rose Moonlight Dragon

Increment Pool: added Arsenal Bug, Cross Sword Beetle, Multiplication of Ants, Dark Spider, Underground Arachnid

Warrior Pool: added Rose Archer

Update: 11 Aug, 2019 @ 10:34am

Content Updates
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Added 1 new Card - Umbral Horror Ghoul


Balance Updates
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Heavily modified the Seto Kaiba encounter, reduced the chances of running into him, increased his HP

Changed which orbs are considered 'defensive' and 'offensive' slightly

Putrid Pudding now summons 1 instead of 2


Bug Fixes
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Fixed Booster rewards showing up in reward screens that contained no card rewards with the 'Remove Card Rewards' config option ticked

Fixed a lot of Resummoning bugs that occured when cards had modified damage/block/etc, especially when Resummoned from discard/draw piles


QoL
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Putrid Pudding card text has been re-ordered to match card behavior


Card Pools
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Fiend Pool: added Umbral Horror Ghoul

Update: 8 Aug, 2019 @ 6:06pm

Content Updates
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Added 6 new Cards - Alpha Electromagnet, Beta Electromagnet, Gamma Electromagnet, Berserkion, Delta the Magnet Warrior, Magnetic Field

Added 1 new Enemy - Seto Kaiba

Added 1 new Event - Egyptian Village


Balance Updates
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Goblin King+ no longer channels 2 dark orbs

Heavy Storm now removes enemy summons as well and playing it will no longer damage yourself

Summon Anchor no longer appears from Tomb event (Dig option)


Bug Fixes
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Fixed Archfiend Heiress crashes

Fixed Alien Telepath crashes

Fixed some Millennium Coin bugs


QoL
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Altered card text on Naturia Guardian+ slightly to better reflect behavior

Modified Heavy Storm card text slightly to indicate new behavior


Card Pools
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Warrior Pool: added Magnetic Field

Update: 6 Aug, 2019 @ 1:06pm

v2.612.0

Content Updates
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Added 2 new Cards - Obliterate!!!, Exodia Necross

Re-added: Magic Cylinder


Balance Updates
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Exodia power can now be triggered more than once per combat

Exodia Head is now Arcane and determines the damage value of the Exodia effect

You can now receive multi-upgraded Arcane cards in Booster rewards

Added mini-Exodia power buff to random buff pools


Bug Fixes
-----------
Fixed Contract with Exodia not giving the proper amount of cards and card text not reflecting the card's magic number properly

Fixed Mirror Force damage-stacking bug


Art & Effects
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Replaced Crystal orb image

Exodia damage effect now plays the Hyperbeam animation

Orbs now all have their own on-channel sound effects


Card Pools
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Basic Pool: added Magic Cylinder

Spellcaster Pool: added Exodia Necross

Update: 6 Aug, 2019 @ 12:52pm

Update: 5 Aug, 2019 @ 3:02pm

Balance Updates
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Random starting decks now cannot be filled with various cards - no Fleeting cards, toon/exodia/ojama cards will not show up with their removal options checked, certain Special cards like Gandora will no longer show up


Bug Fixes
-----------
Random starting decks now load properly without crashing the game


Card Pools
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Random starting deck pools now mirror the Megatype pool

Update: 4 Aug, 2019 @ 9:03pm

Fixed Gadget orbs creating ghost cards when evoked

Update: 4 Aug, 2019 @ 7:04pm

Hotfix to resolve Ojama Deck crashes that occured in v2.609.0

Update: 4 Aug, 2019 @ 12:13pm

v2.609.0

Content Updates
-------------------
Added 109 new Cards -
Lightning Rod Lord, Fear From Dark, Beserk Dragon, Doomkaiser Dragon, Pain Painter,
Underworld Cannon, Dragon Zombie, Zombie Mammoth, Miracle Fertilizer, Miraculous Descent,
Statue of Anguish Pattern, Mud Golem, Mudora, Swampdragon, Mudballman, Void Expansion,
Void Vanishment, Lava Dragon, Reload, Flame Tiger, Archfiend Commander, Archfiend General,
Archfiend Heiress, Archfiend Interceptor, Beast of Talwar, Dark Simorgh, Dark Tinker,
Doomcaliber Knight, Doomsday Horror, Evilswarm Nightmare, Forbidden Lance, Garbage Lord,
Magical Blast, Masked Dragon, Mirage Dragon, Star Blast, Stardust Dragon, Twin Headed Behemoth,
Twin Headed Wolf, Vice Dragon, Wandering King, Ambitious Gofer, Cosmo Brain, Diffusion Wave Motion,
Forbidden Chalice, Goblin King, Horus Servant, Putrid Pudding, Queen Dragun Djinn, Doom Donuts,
Inari Fire, Magician's Robe, Magician's Rod, Totem Dragon, Wonder Wand, Rainbow Flower, Rainbow Neos
Rainbow Dragon, Malefic Rainbow Dragon, Rainbow Magician, Crystal Raigeki, Kamion the Timelord, Dunames, Happy Lover
Eva, Hourglass of Life, Rainbow Dark Dragon, Iris Earth Mother, Rainbow Refraction, Rainbow Ruins, Electromagnetic Shield,
Electro-Whip, Queen Angel Roses, Cyber Archfiend, Buster Drake, Red Rising Dragon, Flying Saucer, Ancient Gear Fist,
Berserker Crush, Combination Attack, Core Blaster, Feather Shot, Fury Fire, Inferno Fire Blast, Meteor Destruction, Silent Doom,
Spell Shattering Arrow, Spiral Spear Strike, Venom Shot, Wildfire, Amulet of Ambition, Charcoal Inpachi, Water Dragon, Relinkuriboh,
Cosmic Horror, Golden Blast Juggler, Blast Asmodian, Blast Held by Tribute, Blast Magician, Blast With Chain, Exploder Dragonwing,
Orbital Bombardment, Blasting Fuse, Ancient Gear Explosive, Blaster Dragon Infernos, Blasting Ruins, Blossom Bombardment, Cemetary Bomb,
Rock Bombardment

Added 13 new Starter Decks - Plant, Insect, Predaplant, Giant, Megatype, Ascended 1-3, Pharaoh 1-5 (some are currently unavailable)

Added 2 new Relics - Spell Bowl, White Bowl

Added 14 new Potions - White Potion, Dragon Souls, Bottled Kuriboh, Summoner's Fury, Summoner's Armor, Debuff Fury, Debuff Armor, Summoner's Vial, Debuff Vial, Imperial Potion, Barricade Potion, Metallicize Potion, Mayhem Potion, Fairy's Gift

Added 1 new Booster - Rare Spellcaster Booster

Added 1 new Token - Megatype Token

Added 1 new Keyword - Erupt

Added 4 new Orbs - Alien, Moon, Sun, Light Millennium Orb

Added 2 new Config Options - Remove Card Rewards (removes normal card rewards and replaces them with booster packs if you turn them on, or you can just do straight up no rewards if for some reason you want that), Reduced Basic Set (reduces the number of cards added into the reward pool when using fill options that contain the basic set)

Removed: Bad Reaction to Simochi (Basic version), Resummon Deck, Orb Deck, Heal Deck, Generation Deck, MonsterOrb potion, Glitch orb potion, Black orb potion, Storm orb potion


Balance Updates
-----------------
Many orb changes to various Duelist orbs

Millennium Puzzle effects have changed slightly for some starting decks

Busted Crown now removes 2 cards from all booster pack rewards

N'loth's Gift now improves booster pack rewards - rare cards and boosters appear more often

Question Card now adds an extra card to all bonus boosters

Prayer Wheel now adds a 2nd booster (of the same rarity) whenever you receive one normally

All cards that deal damage are now Skills (for proper Pen Nib and other buff interactions)

Fleeting Duelist cards no longer show up in the cards generated by The Creator

Cursed Bill is now Ethereal and only subtracts 5 gold per summon instead of 15

Booster pack rewards now have a chance to be upgraded in Acts 2 & 3

Booster bonus pack odds have been changed to reduce the frequency of Dragon boosters and Rare Dragon boosters

Plaguespreader Zombie now applies poison to all enemies

White Magical Hat now costs 1 and Summons 1(2)

The Creator will now put any type of card in the card pool into your draw pile, rather than just Duelist cards

Removed some orb cards from Orb Booster packs (Gate, Blaze, Light, Crystal, Anticrystal, Dark Millennium)

Kasha is no longer Arcane

Slifer now gives permanent Strength rather than Strength for the turn

Blackland Fire Dragon now channels 2(3) Fire orbs

Red/Green/Yellow Gadget token effects have been switched between the upgraded and base effects (base is now choose 1 of 2, upgraded is get 2 random)

Millennium Orb will now send any extra cards it generates when evoked into your discard pile

Removed several negative effects from the Haunted debuff

Made adjustments to Aknamkanon's Tomb event options, removed "Set all cards to 1 cost" option

Rainbow Life now costs 2(1)

Ojama Pajama is now Uncommon

Kazejin is now a Spellcaster

Sanga of Thunder now channels 2 Lightning

Orb Tokens now only allow you to select from 1 of 3 random orbs

Red Eyes Black Dragon now costs 1

White Night Dragon now channels a White orb and costs 2

Lava Token (relic) now has a different effect

Raigeki now Exhausts

Nuclear Battery (relic) no longer appears

Data Disk (relic) no longer appears

Legendary Exodia Incarnate effect has been altered slightly

Jinzo now cots 2(1)

Several older damage monsters now deal damage to multiple random enemies

Winged Dragon of Ra now channels X amount of orbs instead of using the energy to increase the orb's evoke number

Flute of Kuriboh no longer Exhausts


Bug Fixes
-----------
Fixed game crashes that would occur due to bad booster pack logic

Fixed Fire orbs dealing damage to all enemies instead of a single random enemy

Fixed Duelist event bug that sometimes caused the deck screen to glitch out when you receieved curses

Fixed Giant Trap Hole cost bugs

Fixed game crash that occured when you attempted to view the compendium directly after abandoning your run from the main menu

Fixed Overflow/Ethereal combo bugs, both should trigger properly on cards with these keywords now

Fixed Petit Moth/Cocoon of Evolution interaction

Fixed Five Headed Dragon

Fixed damage/block issues that occured with powers such as Vulnerable, Dexterity, Strength for the following cards: Acid Trap Hole, Hammer Shot, Bottomless Trap Hole, Legendary Exodia Incarnate, Fog King, Guardian Angel Joan, Golden Apples, Silver Apples, Limiter Removal, Mathematician, Silver Dragon, Steam Train King, and Superheavy Swordsman

Amulet Dragon now properly checks for tributes

Resummoning will no longer proc Pen Nib


QoL
------
The Creator effect is now instantaneous!

Adjusted and added new options to card reward fill selections, standard fill is now Basic Set + Deck, now some options do not contain the Basic set

Added an option for decks to be 'Unavailable' until they are enabled in future builds, and added several decks that are tagged with this feature

Booster packs now properly reload the right type of pack on reset, and the actual card contents will load peristently in the same way that normal card rewards do

Improved the logic for Fiend Tokens so that the cost reduction effect will trigger more consistently and properly

Buster Blader and Mythical Beast Cerberus card text now both more clearly indicate the damage that will be dealt

Predapruning will no longer offer Exempt cards as choices for Resummon

All references to 'Exploding' Tokens have been changed to be consistent with 'Explosive' Token wording used elsewhere


Art
--------
Fixed relic art bugs

Orb cards now include images of the actual orbs


Card Pools
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ALL decks now have their own specified card pools (including non-archetype decks like Standard, Increment, Exodia, Creator)

Superheavy pool/deck -> renamed Warrior pool/deck

MANY other changes to all card pools

Update: 17 Jul, 2019 @ 8:31pm

Small hotfix for previous update to fix some versioning issues