Conan Exiles

Conan Exiles

Professions 4.3.0 - Mod has Moved
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Update: 4 Nov, 2019 @ 4:34am

Added several additional spells.

Exsanguinate and Exsanguinating Circle, Heatstroke and Heatstroke Circle, Frostbite and Frostbite Circle, Fireblast and Fireblast Circle, Healing and Healing Circle, and Blindness and Blindness Circle.

Update: 28 Oct, 2019 @ 2:17pm

Added particle effects to most spells. Added two types of spells: spells and roleplaying spells.

Spells are Fleetness of Foot, Endure Elements, Satiate, Quench, Starve, Desiccate, Create Food, Create Water, Mystic Shield, Blessed Armor, Bark Skin, Goodberry, and Exsanguinate.

The spells exist as recipes and will need to be handed out to players as admins see fit. Our server uses Pippi and thespians to hand out spells for Sorcery, Faith, and Fecund.

Roleplaying spells have no in game effect, just a buff banner that displays for casters and targets to see the buffs. Although the roleplay spells have specific names, they don't have any in game effect. Players can use or ignore the buffs as their roleplay warrants.

Some roleplay spells are persistent between logins such as the curses or enchantments. They can only be removed by death or other magics that can remove curses or break enchantments.

Update: 28 Oct, 2019 @ 6:00am

Added particle effects to most spells. Added two types of spells: spells and roleplaying spells.

Spells are Fleetness of Foot, Endure Elements, Satiate, Quench, Starve, Desiccate, Create Food, Create Water, Mystic Shield, Blessed Armor, Bark Skin, Goodberry, and Exsanguinate.

The spells exist as recipes and will need to be handed out to players as admins see fit. Our server uses Pippi and thespians to hand out spells for Sorcery, Faith, and Fecund.

Roleplaying spells have no in game effect, just a buff banner that displays for casters and targets to see the buffs. Although the roleplay spells have specific names, they don't have any in game effect. Players can use or ignore the buffs as their roleplay warrants.

Some roleplay spells are persistent between logins such as the curses or enchantments. They can only be removed by death or other magics that can remove curses or break enchantments.

Update: 27 Oct, 2019 @ 3:13am

Added particle effects to most spells. Added two types of spells: spells and roleplaying spells.

Spells are Fleetness of Foot, Endure Elements, Satiate, Quench, Starve, Desiccate, Create Food, Create Water, Mystic Shield, Blessed Armor, Bark Skin, Goodberry, and Exsanguinate.

The spells exist as recipes and will need to be handed out to players as admins see fit. Our server uses Pippi and thespians to hand out spells for Sorcery, Faith, and Fecund.

Roleplaying spells have no in game effect, just a buff banner that displays for casters and targets to see the buffs. Although the roleplay spells have specific names, they don't have any in game effect. Players can use or ignore the buffs as their roleplay warrants.

Some roleplay spells are persistent between logins such as the curses or enchantments. They can only be removed by death or other magics that can remove curses or break enchantments.

Update: 26 Oct, 2019 @ 8:38pm

Added particle effects to most spells. Added two types of spells: spells and roleplaying spells.

Spells are Fleetness of Foot, Endure Elements, Satiate, Quench, Starve, Desiccate, Create Food, Create Water, Mystic Shield, Blessed Armor, Bark Skin, Goodberry, and Exsanguinate.

The spells exist as recipes and will need to be handed out to players as admins see fit. Our server uses Pippi and thespians to hand out spells for Sorcery, Faith, and Fecund.

Roleplaying spells have no in game effect, just a buff banner that displays for casters and targets to see the buffs. Although the roleplay spells have specific names, they don't have any in game effect. Players can use or ignore the buffs as their roleplay warrants.

Some roleplay spells are persistent between logins such as the curses or enchantments. They can only be removed by death or other magics that can remove curses or break enchantments.

Update: 26 Oct, 2019 @ 8:11pm

Added particle effects to most spells. Added two types of spells: spells and roleplaying spells.

Spells are Fleetness of Foot, Endure Elements, Satiate, Quench, Starve, Desiccate, Create Food, Create Water, Mystic Shield, Blessed Armor, Bark Skin, Goodberry, and Exsanguinate.

The spells exist as recipes and will need to be handed out to players as admins see fit. Our server uses Pippi and thespians to hand out spells for Sorcery, Faith, and Fecund.

Roleplaying spells have no in game effect, just a buff banner that displays for casters and targets to see the buffs. Although the roleplay spells have specific names, they don't have any in game effect. Players can use or ignore the buffs as their roleplay warrants.

Some roleplay spells are persistent between logins such as the curses or enchantments. They can only be removed by death or other magics that can remove curses or break enchantments.

Update: 26 Oct, 2019 @ 7:26am

Added particle effects to most spells. Added two types of spells: spells and roleplaying spells.

Spells are Fleetness of Foot, Endure Elements, Satiate, Quench, Starve, Desiccate, Create Food, Create Water, Mystic Shield, Blessed Armor, Bark Skin, Goodberry, and Exsanguinate.

The spells exist as recipes and will need to be handed out to players as admins see fit. Our server uses Pippi and thespians to hand out spells for Sorcery, Faith, and Fecund.

Roleplaying spells have no in game effect, just a buff banner that displays for casters and targets to see the buffs. Although the roleplay spells have specific names, they don't have any in game effect. Players can use or ignore the buffs as their roleplay warrants.

Some roleplay spells are persistent between logins such as the curses or enchantments. They can only be removed by death or other magics that can remove curses or break enchantments.

Update: 26 Oct, 2019 @ 1:00am

Added particle effects to most spells. Added two types of spells: spells and roleplaying spells.

Spells are Fleetness of Foot, Endure Elements, Satiate, Quench, Starve, Desiccate, Create Food, Create Water, Mystic Shield, Blessed Armor, Bark Skin, Goodberry, and Exsanguinate.

The spells exist as recipes and will need to be handed out to players as admins see fit. Our server uses Pippi and thespians to hand out spells for Sorcery, Faith, and Fecund.

Roleplaying spells have no in game effect, just a buff banner that displays for casters and targets to see the buffs. Although the roleplay spells have specific names, they don't have any in game effect. Players can use or ignore the buffs as their roleplay warrants.

Some roleplay spells are persistent between logins such as the curses or enchantments. They can only be removed by death or other magics that can remove curses or break enchantments.

Update: 24 Oct, 2019 @ 4:24am

Added two types of spells: spells and roleplaying spells.

Spells are Fleetness of Foot, Endure Elements, Satiate, Quench, Starve, Desiccate, Create Food, Create Water, Mystic Shield, Blessed Armor, Bark Skin, Goodberry, and Exsanguinate.

The spells exist as recipes and will need to be handed out to players as admins see fit. Our server uses Pippi and thespians to hand out spells for Sorcery, Faith, and Fecund.

Roleplaying spells have no in game effect, just a buff banner that displays for casters and targets to see the buffs. Although the roleplay spells have specific names, they don't have any in game effect. Players can use or ignore the buffs as their roleplay warrants.

Some roleplay spells are persistent between logins such as the curses or enchantments. They can only be removed by death or other magics that can remove curses or break enchantments.

Update: 23 Oct, 2019 @ 5:17am

Added two types of spells: spells and roleplaying spells.

Spells are Fleetness of Foot, Endure Elements, Satiate, Quench, Starve, Desiccate, Create Food, Create Water, Mystic Shield, Blessed Armor, Bark Skin, Goodberry, and Exsanguinate.

The spells exist as recipes and will need to be handed out to players as admins see fit. Our server uses Pippi and thespians to hand out spells for Sorcery, Faith, and Fecund.

Roleplaying spells have no in game effect, just a buff banner that displays for casters and targets to see the buffs. Although the roleplay spells have specific names, they don't have any in game effect. Players can use or ignore the buffs as their roleplay warrants.

Some roleplay spells are persistent between logins such as the curses or enchantments. They can only be removed by death or other magics that can remove curses or break enchantments.