Team Fortress 2

Team Fortress 2

[KOTH] Riviera [A4]
Visualizzazione di 1-7 elementi su 7
Aggiornamento: 6 apr 2019, 14:40

- Improved overall clipping around the map
- Reworked one of the routes
- Middle is less wide
- Added more detail overall
- Made it easier to get on the church
- Pushed the stairs that connected to the middle route further
- Map has more ammo and health packs
- Closed one of the arches next to the flanking route
- Fixed misc bugs

Aggiornamento: 1 mar 2019, 5:46

- Fixed varius clipping issues (Thanks Axio!)
- Added a couple of small healthpacks around the map
- Fixed a small clipping issue with a tree
- Fixed a game breaking bug that allowed players to leave the map

Aggiornamento: 28 feb 2019, 21:30

- Completely remade most of the map (spawn and its routes and a partial amount of the mid)
- Added an observer point so players wont be staring through the map´s out of bounds area
- Raised the clip ceiling to allow soliders and demomans to have more freedom
- Map has more space overall
- Decreased Cap time
- Widened point´s trigger area

Aggiornamento: 15 feb 2019, 18:10

- Forgot to pack custom content

Aggiornamento: 15 feb 2019, 5:33

- Couple of issues fixed
- Removed a sightline that alowed snipers to kill players that were spawning

Aggiornamento: 14 feb 2019, 19:29

- Raised the cealing of the sky so soldiers dont bump against it
- Removed a sightline
- Added another door in spawn to reduce spawn camping
- Replaced the tiny shack in the flanking route to a bigger building
- Removed the deathpit
- Changed some health and ammo packs
- Clipped the stairs
- Added a little bit more of detail to the map

Aggiornamento: 12 feb 2019, 18:07