Team Fortress 2

Team Fortress 2

[KOTH] Riviera [A4]
Affichage des entrées 1-7 sur 7
Mis à jour le : 6 avr. 2019 à 14h40

- Improved overall clipping around the map
- Reworked one of the routes
- Middle is less wide
- Added more detail overall
- Made it easier to get on the church
- Pushed the stairs that connected to the middle route further
- Map has more ammo and health packs
- Closed one of the arches next to the flanking route
- Fixed misc bugs

Mis à jour le : 1 mars 2019 à 5h46

- Fixed varius clipping issues (Thanks Axio!)
- Added a couple of small healthpacks around the map
- Fixed a small clipping issue with a tree
- Fixed a game breaking bug that allowed players to leave the map

Mis à jour le : 28 févr. 2019 à 21h30

- Completely remade most of the map (spawn and its routes and a partial amount of the mid)
- Added an observer point so players wont be staring through the map´s out of bounds area
- Raised the clip ceiling to allow soliders and demomans to have more freedom
- Map has more space overall
- Decreased Cap time
- Widened point´s trigger area

Mis à jour le : 15 févr. 2019 à 18h10

- Forgot to pack custom content

Mis à jour le : 15 févr. 2019 à 5h33

- Couple of issues fixed
- Removed a sightline that alowed snipers to kill players that were spawning

Mis à jour le : 14 févr. 2019 à 19h29

- Raised the cealing of the sky so soldiers dont bump against it
- Removed a sightline
- Added another door in spawn to reduce spawn camping
- Replaced the tiny shack in the flanking route to a bigger building
- Removed the deathpit
- Changed some health and ammo packs
- Clipped the stairs
- Added a little bit more of detail to the map

Mis à jour le : 12 févr. 2019 à 18h07