Total War: WARHAMMER II

Total War: WARHAMMER II

Improved AI Skill Selection
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Mis à jour le : 23 aout 2021 à 7h06

Large update:
- changes to mounts (see new description)
- changes to campaign skills (see new description)
- various improvements to magic, better seperation between lord and hero casters
- various improvements and tweaks that I discovered along the way

Mis à jour le : 17 aout 2021 à 6h37

Went over the entire mod and fixed lots of oversights and mistakes.

Mis à jour le : 16 aout 2021 à 1h42

- added a variety of skill synergies to help the AI progress through their skill lines
- Beastmen will focus more on army and less on campaign skills which may or may not help them to survive
- Norsca and Vampire Counts got a couple of army skill selection tweaks

Mis à jour le : 12 aout 2021 à 3h57

- removed some restrictions for Tomb King LL unique skills
- Teclis should more likely pick his Arcane Phoenix mount once it unlocks

Mis à jour le : 6 aout 2021 à 12h37

Mis à jour le : 3 aout 2021 à 13h34

Small tweaks to Thorgrimm, Empire Captain and Wood Elf characters.

Mis à jour le : 26 juil. 2021 à 23h50

Updates for all of the content that wasn't covered already:
- Tweaks for the Dwarf Rework and new content including the new skills for Grombi and Belegar
- Tweaks for the new skills for Volkmar, Vlad, Isabella, Heinrich Kemmler, Throgg and Wulfrik

Mis à jour le : 25 juil. 2021 à 4h09

Tweaks to the new Lizardmen content.

Mis à jour le : 23 juil. 2021 à 14h03

Significant improvements to all of the Beastmen content.
Added rules for the Lore of Wild, which didn't have any in vanilla or this mod. Whoops.
Couple minor tweaks.

Mis à jour le : 12 déc. 2020 à 14h40

Updated the Wood Elf content of the patch