Total War: WARHAMMER II

Total War: WARHAMMER II

Improved AI Skill Selection
Näytetään 1–10 / 24
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Päivitys: 23.8.2021 klo 7.06

Large update:
- changes to mounts (see new description)
- changes to campaign skills (see new description)
- various improvements to magic, better seperation between lord and hero casters
- various improvements and tweaks that I discovered along the way

Päivitys: 17.8.2021 klo 6.37

Went over the entire mod and fixed lots of oversights and mistakes.

Päivitys: 16.8.2021 klo 1.42

- added a variety of skill synergies to help the AI progress through their skill lines
- Beastmen will focus more on army and less on campaign skills which may or may not help them to survive
- Norsca and Vampire Counts got a couple of army skill selection tweaks

Päivitys: 12.8.2021 klo 3.57

- removed some restrictions for Tomb King LL unique skills
- Teclis should more likely pick his Arcane Phoenix mount once it unlocks

Päivitys: 6.8.2021 klo 12.37

Päivitys: 3.8.2021 klo 13.34

Small tweaks to Thorgrimm, Empire Captain and Wood Elf characters.

Päivitys: 26.7.2021 klo 23.50

Updates for all of the content that wasn't covered already:
- Tweaks for the Dwarf Rework and new content including the new skills for Grombi and Belegar
- Tweaks for the new skills for Volkmar, Vlad, Isabella, Heinrich Kemmler, Throgg and Wulfrik

Päivitys: 25.7.2021 klo 4.09

Tweaks to the new Lizardmen content.

Päivitys: 23.7.2021 klo 14.03

Significant improvements to all of the Beastmen content.
Added rules for the Lore of Wild, which didn't have any in vanilla or this mod. Whoops.
Couple minor tweaks.

Päivitys: 12.12.2020 klo 14.40

Updated the Wood Elf content of the patch