Counter-Strike 2

Counter-Strike 2

Hidro
Viser 21–30 av 31 bidrag
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Oppdatering: 6. mars 2019 @ 11.29

de_hidro update patch notes 1.8

GAMEPLAY
-Widened window on B
-Added catwalk again
-Further restricted player area around B roof
-Adjusted timings

(Thanks to FlickS,ItzEndo and ChillySpunc)

Oppdatering: 3. mars 2019 @ 9.08

de_hidro update patch notes 1.7

GAMEPLAY
-Limited vision from the roof to outside
-changed cover around B halls

MISC
-added unreachable areas

Oppdatering: 2. mars 2019 @ 12.36

de_hidro update patch notes 1.6

GAMEPLAY
-Added radar overview
-Removed cover from B halls

MISC
-Made ambient light blue-er

Oppdatering: 1. mars 2019 @ 7.31

Oppdatering: 26. feb. 2019 @ 12.22

de_hidro update 1.5 patch notes

Gameplay
-Added vent leading to A roof
-Added more cover next to A stairs

Navmesh
-Major improvements
-Bots no longer kill themselves in the water

Misc
-Removed T spawns intersecting eachother

Oppdatering: 25. feb. 2019 @ 14.14

de_hidro patch notes 1.4

GAMEPLAY
-Removed B site building
-Reworked B site
-Added more cover to middle
-Moved T spawn closer
-Narrowed coridors
-Added more cover on A halls

Misc
-Major optimisations

Oppdatering: 16. feb. 2019 @ 13.37

de_hidro Patch Notes 1.31

BOTS
-Reworked Navmesh

Oppdatering: 16. feb. 2019 @ 9.42

de_hidro patch notes 1.3

Gameplay
-Added more cover on bombsite A
-Removed awkward pipe on A
-Made B halls roll-up-door wallbangable
-Brightened textures on A site
-Added stairs at the fire escape on B

Oppdatering: 10. feb. 2019 @ 14.22

de_hidro Patch notes 1.2:

Gameplay
-Added one-way dropdown to B
-Moved A to shorten rotation times
-Added walls to obscure view from mid to A halls
-Removed cover from A roof

Oppdatering: 8. feb. 2019 @ 15.09

Patch notes 1.1

Gameplay
-Widened bomb zone on And B
-Switched crate position next to T entrance to A
-Shortened player area around T Spawn
-Removed wall between A warehouse and Bombsite A

Misc
-Removed clutter
-Fixed ambient_generic position
-Minor optimisations