Quake Live

Quake Live

MaXimus
Showing 1-7 of 7 entries
Update: 4 Feb, 2019 @ 7:10pm

-patchmeta created version 46 bsp, converted back to 47 for QL

Update: 4 Feb, 2019 @ 6:56pm

-previous attempt at fixing skybox bleed on patch seams failed, attempt to fix with -patchmeta during bsp
-removed quad from duel and ffa
-fix bird and wind audio

Update: 3 Feb, 2019 @ 6:54pm

-forgot the bsp file in pk3 .... doh

Update: 3 Feb, 2019 @ 6:45pm

- add caulk brushes to meshwork that the skybox was bleeding through
- converted custom bird audio to .ogg for QL

Update: 3 Feb, 2019 @ 6:22pm

- added accent lights missing from several spotlights in several locations
- add caulk caps to meshwork that the skybox was bleeding through

Update: 3 Feb, 2019 @ 12:16pm

- added additional ammo packs
- fixed chain texture alignment
- added accent light entities in several locations
- fixed bird rotations

Update: 3 Feb, 2019 @ 1:24am

- added playerclip brushes in voids behind large mesh corners
- repositioned spawn points
- converted map for use in Quake Live
- updated AAS botfile
- fixed some missing shader images
- deleted reference to missing audio file
- renamed to maximus from lsjg_coop