Stellaris

Stellaris

Expanded Megastructures and Technology
Visar 31–40 av 154 poster
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Uppdatering: 5 mar, 2024 @ 14:54

Uppdatering: 29 feb, 2024 @ 17:31

1.6.3
Updated for 3.11
Additions:
- Hull techs now increase by 25% instead of 10%

Uppdatering: 21 dec, 2023 @ 21:29

1.6.2
Additions:
- 4 new repeatable technologies

Uppdatering: 17 dec, 2023 @ 23:32

1.6.1
Additions:
- Updated tooltips of origins

Tweaks:
- Hive Queen jobs no longer give society research
- Hive Queen origin now gives +1 official starting level

Uppdatering: 30 nov, 2023 @ 12:46

Fixed missing dark matter armor.

Uppdatering: 27 nov, 2023 @ 15:41

Uppdatering: 25 nov, 2023 @ 16:51

Uppdatering: 18 nov, 2023 @ 19:56

1.6
Updated for 3.10

Additions:
- Restored vassal technologies
- Leader capacity techs unlocks a new policy allowing you to further specialize

Uppdatering: 15 sep, 2023 @ 17:59

1.5
Updated for 3.9
Additions:
- Shroud Patron ship components buffed
- AI won't build habitats in systems with less than 4 deposits or habitable planets

Tweaks:
- Reduced tracking from new sensors
- Enigmatic Decoder gives +7% tracking and accuracy
- Adjusted modifiers from patron auxiliary components
- Rebalanced jobs from habitats

Removals:
- No longer changes habitat upgrades

Uppdatering: 12 jul, 2023 @ 9:44