Stellaris

Stellaris

Expanded Megastructures and Technology
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Päivitys: 11.4.2019 klo 0.15

Initial Upload

Päivitys: 9.4.2019 klo 13.09

1.0.5
Additions:
- Advanced Null Void Beam techs- Gestalts can build Animal Evaluation Laboratories, which provide +2 brain drone/calculator and +2 synapse drones/coordinators

Tweak:
- Alien Zoo gives +25% immigration attraction

Päivitys: 5.4.2019 klo 11.43

Initial Upload

Päivitys: 4.4.2019 klo 13.43

Initial Upload

Päivitys: 8.3.2019 klo 23.23

Initial Upload

Päivitys: 7.3.2019 klo 13.57

Initial Upload

Päivitys: 15.2.2019 klo 13.10

1.0.4
Compatability with Zenith of a Fallen Empire

Additions:
- Can spend 50000 unity to build another dyson sphere or matter compressor
- Districts that give culture workers will now give priests of manager jobs instead, when appropriate

Tweaks:
- Habitat expanding decisions increase districts by +3 (up from +2)

Päivitys: 10.2.2019 klo 15.20

Initial Upload

Päivitys: 7.2.2019 klo 15.04

1.0.3
Compatible with 2.2.5

Additions:
- Restored Hull Integrity tech
- Restored Sapient Resource Management tech
- New Gene Splicing repeatable tech
- New Modular Construction repeatable tech
- New Advanced Nanite Assemblers repeatable tech
- Living Hull auxilary component

Tweaks:
- Ability to build trade buildings on habitats moved to !Expanded Traits, Civics, Pops, and More mod

Bug Fixes:
- Fixed Psionic Senors tech not showing up

Päivitys: 4.2.2019 klo 0.14

1.0.2.1
Bug Fixes:
- Fixed rare resource buildings not showing up