DayZ
VanillaPlusPlusMap
Viser 1–10 av 37 bidrag
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Oppdatering: 30. juni 2020 @ 6.15

-Update for 1.08

Oppdatering: 26. feb. 2020 @ 6.35

Fixed missing semicolon;

Oppdatering: 25. jan. 2020 @ 21.03

-Fixed a bug: server static 3D markers show up even though it was set disabled by server configuration.

Oppdatering: 3. des. 2019 @ 9.24

Oppdatering: 25. okt. 2019 @ 0.18

- Fixed issue with X/Y coords not being accurate
- Added NewsFeed system.

Oppdatering: 3. sep. 2019 @ 7.03

Added new feature: force players to have a map (Chernarus map item) on them (hands/inventory) to view map.
Server owners can enable that in the config. Delete the old config, and generate a new for new settings.

Oppdatering: 2. aug. 2019 @ 20.02

Added back the grid.
UI Improvemnets
Probably add a few more bugs :P

Oppdatering: 24. juli 2019 @ 23.47

Update July 25 Change Log:
-Complete Visual and code remake of the mod.
-Addition of new map icons and identifiers (deerstand locations, town + village names, map grid coords)
-Server host can now disable showing `Me` icon on the map ( to enable this option check your map settings on server. VPPMapConfig.json located in your server profile folder )
-You can now place markers that would only save on the specific server you are playing on ( data is all local and the server is identified by IP )
-Added a hotkey to disable and enable all 3D placed markers ( Press K to use, you can edit the keybind within the DayZ settings menu for keybinds )
-Added support for over 100 icons. Now you can place upto 10,000 markers on the map ( not sure why you would need so many...but there you go. )
-Cleaned up code on server and client, made many improvements to the structure of the mod.
-MrMaffen
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Oppdatering: 20. juli 2019 @ 23.16

Fixed missing icons.
Please go into your client profile and remove the following file: C:\Users\myPCName\AppData\Local\DayZ\MapMarkersCache.json

Oppdatering: 20. juli 2019 @ 22.26