Arma 3
Turret Enhanced
Mostrando 21-30 de 32 aportaciones
< 1  2  3  4 >
Actualización: 20 ENE 2019 a las 17:17

-Added Support for planes

Actualización: 20 ENE 2019 a las 17:16

-Added support for planes

Actualización: 19 ENE 2019 a las 11:03

Slew to Grid:
-Improved accuracy
-Now slews to center of grid
-Added proper cancel functionality via escape key
-Set focus to text input when dialog comes up for faster input
-Users can now commit their entry with the Enter key on the numpad for faster input
-Tooltip added to Enter key to remind users of keyboard inputs

Actualización: 19 ENE 2019 a las 2:05

-Added slew to typed coordinates feature. Initial implementation can be off by approx 100 meters - researching cause.

Actualización: 17 ENE 2019 a las 7:56

-Automatic turret unlocking once slewing is complete
-Initial Support for planes (single seaters won't see the marker and slew commands yet)


Actualización: 16 ENE 2019 a las 5:40

-Updated so that ONLY turret operators see the Slew and marker actions. Sadly, incompatible with CUP at the moment.

Actualización: 16 ENE 2019 a las 4:25

-Minor bugfix

Actualización: 15 ENE 2019 a las 21:39

-Removed bug where each subsequent map click after slewing the turret would result in another "uncommanded" slew operation

Actualización: 15 ENE 2019 a las 7:22

-Re-wrote main loop to prevent "infinate loading screen" (also acted as a performance improvement)

Actualización: 14 ENE 2019 a las 22:06

-Added target grid indicator
-Should now work on all helicopters
-Made North S.A. pointer more accurate
-Filtered out FFV "turrets". Gunners on littlebird benches should no longer see the North marker or interface.