Arma 3
Turret Enhanced
Viser 21–30 av 32 bidrag
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Oppdatering: 20. jan. 2019 @ 17.17

-Added Support for planes

Oppdatering: 20. jan. 2019 @ 17.16

-Added support for planes

Oppdatering: 19. jan. 2019 @ 11.03

Slew to Grid:
-Improved accuracy
-Now slews to center of grid
-Added proper cancel functionality via escape key
-Set focus to text input when dialog comes up for faster input
-Users can now commit their entry with the Enter key on the numpad for faster input
-Tooltip added to Enter key to remind users of keyboard inputs

Oppdatering: 19. jan. 2019 @ 2.05

-Added slew to typed coordinates feature. Initial implementation can be off by approx 100 meters - researching cause.

Oppdatering: 17. jan. 2019 @ 7.56

-Automatic turret unlocking once slewing is complete
-Initial Support for planes (single seaters won't see the marker and slew commands yet)


Oppdatering: 16. jan. 2019 @ 5.40

-Updated so that ONLY turret operators see the Slew and marker actions. Sadly, incompatible with CUP at the moment.

Oppdatering: 16. jan. 2019 @ 4.25

-Minor bugfix

Oppdatering: 15. jan. 2019 @ 21.39

-Removed bug where each subsequent map click after slewing the turret would result in another "uncommanded" slew operation

Oppdatering: 15. jan. 2019 @ 7.22

-Re-wrote main loop to prevent "infinate loading screen" (also acted as a performance improvement)

Oppdatering: 14. jan. 2019 @ 22.06

-Added target grid indicator
-Should now work on all helicopters
-Made North S.A. pointer more accurate
-Filtered out FFV "turrets". Gunners on littlebird benches should no longer see the North marker or interface.