Stellaris
z Expanded Traits, Civics, Pops, and More
51–60 из 362
< 1 ... 4  5  6  7  8 ... 37 >
Обновление: 14 апр. 2024 г. в 16:47

Обновление: 2 апр. 2024 г. в 0:26

2.2.1
Tweaks:
- Reanimators give +1 commander limit instead of -10% war exhaustion
- Undead Naval Doctrine now gives +10% naval capacity, -10% ship upkeep and war exhaustion

Bug Fixes:
- Fixed Cyborg Mastery not unlocking traits

Обновление: 26 мар. 2024 г. в 14:45

Обновление: 26 мар. 2024 г. в 11:42

Обновление: 23 мар. 2024 г. в 13:08

Обновление: 23 мар. 2024 г. в 12:25

Обновление: 21 мар. 2024 г. в 15:22

Обновление: 15 мар. 2024 г. в 16:34

Обновление: 9 мар. 2024 г. в 12:41

Обновление: 9 мар. 2024 г. в 11:09

2.2.0
Updated for 3.11

Additions:
- New Civic: Environmental Caretakers
- Death Priests and Mortal Initiates will not resettle from doomed homeworlds
- Doomsday + Death Cults, when your homeworld is destroyed, gain unity and influence for each pop that died
- Prosperity Finisher gives +5 Stability

Tweaks:
- Galactic Doorstep now gives -25% hyper-relay cost (from -15%)
- Damn the Consequences now has a fixed cost
- Damn the Consequences now gives +25% upkeep per overtuned trait
- Damn the Consequences now gives +100% leader upkeep
- Rebalanced resort worlds according to vanilla changes

Bug Fixes:
- Fixed Melodic not giving extra amenities from entertainers

Removals:
- Removed progenitor hive ftl drives (now redundant)
- Galactic Doorstep no longer gives research bonus