Stellaris

Stellaris

z Expanded Traits, Civics, Pops, and More
Näytetään 341–350 / 364
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Päivitys: 21.1.2019 klo 18.06

Initial Upload

Päivitys: 21.1.2019 klo 17.50

1.0.9
Additions:
- With Corvee System civic, can use public work planetary decision

Bug Fixes:
- Fixed error in Hive Mind job

Päivitys: 20.1.2019 klo 17.37

1.0.8
Additions:
- New Civic, Megastore
- New Civic, Constructon Company
- New Civic, Hive Queen

Tweaks:
- Changed some pop weights to better match current version of Glavius AI Mod

Bug Fixes:
- Tooltip for Technocracy wrongly showing 1+% science from researchers, instead of +1 science
- Zealous Crusaders not getting naval cap from priests
- Syncretic Equals available to Megacorps, as originally intended
- Engineered Pheremones give the correct amount of extra amenities

Päivitys: 19.1.2019 klo 15.49

1.0.7.2
Tweaks:
- Chance of pops fleeing due to slavery or poverty has been reduced even more
- Pops half as likely to flee slavery from countries with slavers guild or indentured assets civic
- Buildings no longer need immunity from being ruined, as AI can repair ruined buildings again

Päivitys: 18.1.2019 klo 20.03

Adjusted pop weights

Päivitys: 18.1.2019 klo 15.31

1.0.7.1
Updated for beta patch 2.2.4

Tweaks:
- Fungal Colony no longer compatible with hive minds

Bug Fixes:
- Fixed Covert Robot Assembly Plant giving society instead of engineering research

Päivitys: 18.1.2019 klo 15.28

Initial Upload

Päivitys: 18.1.2019 klo 12.48

1.0.7
Updated to final patch 2.2.3
Updated required mods to 2.2.3 Glavius AI mod

Additions:
- New Civic, Syncretic Equals
- New Civic, Livestock Ranchers
- New Civic, Syncretic Livestock

Bug Fixes:
- Hive Prefrence trait will not longer be selectable when creating a new empire. Living World civic gives hidden +100% gaia world habitability instead.
- Fixed organic empires getting Hotjoin Protocols tradition

Päivitys: 17.1.2019 klo 15.42

1.0.6
Updated for new version of Glavius AI mod

Additions:
- New Civic, Peaceful Collective

Tweaks:
- Chance of pops fleeing due to slavery of poverty has been reduced
- Spiritualists don't like Primitive Cyborgs

Bug Fixes:
- Pops won't flee to countries that have no communication with their current owner

Päivitys: 15.1.2019 klo 22.16

1.0.5
Updated for new version of Glavius AI mod
Additions:
- New Trait, Delicate
- New Trait, Signal Repeater
- New Trait, Shoddy Transmitters
- New Civic, Atom Splitters

Tweaks:
- Nerve Stapled gives +10% bonus to jobs, pops have no political power
- Droid Armies auto-upgrade to Android Armies upon tech increase
- Upon Synthetic Ascension, pops will get traits based on their biological traits
- Pop job weights now include traits from More Events Mod
- Upkeep of planetary citadels increased, in line with other tier 3 buildings

Bug Fixes
- Upon Synthetic Ascension, armies upgrade to Android rather than Droid Armies
- Fixed not being able to upgrade fortresses to citadels