Stellaris

Stellaris

z Expanded Traits, Civics, Pops, and More
Zobrazuje se 331–340 z 362 položek
< 1 ... 32  33  34  35  36  37 >
Aktualizace: 27. led. 2019 v 20.57

Updated for Glavius compatibility

Aktualizace: 26. led. 2019 v 10.21

Initial Upload

Aktualizace: 25. led. 2019 v 21.06

1.1.0
Additions:
- New Trait, Regenerative Tissue

Tweaks:
- Reduced overall likelyhood that a pop will flee
- Pops being purged (not displaced) will not flee from starvation
- Pops are much less likely to flee to a country their previous owner was at war with, if there are any other options
- Adjusted AI weights on civics
- Hive Queen civic cannot be removed or added after game start

Bug Fixes:
- fixed refugee weights being additive instead of multiplicative, as intended

Aktualizace: 25. led. 2019 v 13.04

1.0.9.3
Up to date with latest Glavius AI patch

Tweaks:
- Construction Company's unique building gives +1 clerk jobs
- Pops fleeing starvation are much less likely to flee if there is still food stockpiled
- Ruler and specialist pops less likely to flee starvation
- Tweaked logic of where starving pops will try to flee to

Aktualizace: 25. led. 2019 v 11.24

Initial Upload

Aktualizace: 24. led. 2019 v 22.56

1.0.9.2
Tweaks:
- Royal Trading Company cannot be added or removed later

Bug Fixes:
- Planetary Capitals not giving right number of jobs

Aktualizace: 23. led. 2019 v 16.22

Initial Upload

Aktualizace: 23. led. 2019 v 13.15

1.0.9.1
Tweaks:
- Pops being purged (expect by displacement) are 100 times less likely to flee from starvation
- Pops dying of starvation will give homicidal empires the same resources as if they were purged normally
- Tweaked some pop weights to better match current version of Glavius AI Mod

Aktualizace: 21. led. 2019 v 18.06

Initial Upload

Aktualizace: 21. led. 2019 v 17.50

1.0.9
Additions:
- With Corvee System civic, can use public work planetary decision

Bug Fixes:
- Fixed error in Hive Mind job