They Are Billions

They Are Billions

28 Years Later - Phase 03 (Highland to Hell)
Mostrando 1-10 de 15 aportaciones
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Actualización: 19 MAR 2019 a las 16:33

Actualización: 6 MAR 2019 a las 2:20

Actualización: 14 FEB 2019 a las 23:03

Actualización: 14 FEB 2019 a las 23:03

Actualización: 14 FEB 2019 a las 16:08

Actualización: 2 FEB 2019 a las 7:20

-Add hints to the game over screen which will be different based on why you failed.
-Removed “TADA” noise from every building you retake (new setting in editor).
-Reduced default win day to day 35.

Actualización: 11 ENE 2019 a las 12:19

Changed intro text slightly. Made changes to infected town to hopefully stop early infected attacking Command Center.

Actualización: 9 ENE 2019 a las 13:11

There are now TWICE the number of unit generators for waves in each direction, however the number of units per generator is HALF what it was before, so essentially the unit count is exactly the same. The reason for doing this is because TAB generators are designed to be streched over mountains and trees, however I believe sometimes they are spawning in trees and mountains. The unit generators are now placed at the entrance to each passage so do not overlap trees or mountains.

Also more infected are now manually placed entities with "DO NOT APPROACH COMMAND CENTER" commands. Hopefully they listen!

Actualización: 9 ENE 2019 a las 9:50

Upgraded walls around Command Center to stone to give more time before it is destroyed by infected. This is because some players have infected attack it every time, others never at all, so until a permanent fix can be found this is being treated as a "feature" ;)

Actualización: 8 ENE 2019 a las 14:31

Minor update which fixes some grammar...