Stellaris
PLANETARY DIVERSITY New Worlds Module
Wyświetlanie 11-20 z 64 pozycji
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Aktualizacja: 10 października 2020 o godz. 9:57

Updated Sol start as well as primitive and nuked Sol III to use the new Cold Gas Giant from Planetary Diversity, as well as updating Mars on the primitive and nuked variants which I had forgotten.

Aktualizacja: 10 października 2020 o godz. 9:25

Synced with Planetary Diversity's Acid and Rogue worlds update;

Disabled New Worlds' versions of Hot and Ice giants, as Planetary Diversity added Cold and Hot Gas Giants.
Eventually more un-inhabitable planets will be added to Planetary Diversity, leading to the two mods being merged.

Aktualizacja: 27 września 2020 o godz. 9:58

Synced with Planetary Diversity's September 16th update, the one with Coral worlds and the new Mars terraforming project.

Mars has been changed back to uninhabitable barren class, so you can use Planetary Diversity's Mars terraforming artwork.

Aktualizacja: 20 lipca 2020 o godz. 12:14

Synced with Planetary Diversity's Lake World update;
Fixed potential bug with Relic and Hive worlds.

Aktualizacja: 20 czerwca 2020 o godz. 8:34

Synced with Planetary Diversity's Tree of Life update;
Gas-giants rescaled hoping to prevent their moons being inside the planet issue;
Disabled star's orbital deposit reroll, for mod compatibility reasons.

Aktualizacja: 17 maja 2020 o godz. 4:01

Updated to 2.7 and synced with PD.

Aktualizacja: 9 maja 2020 o godz. 7:47

Fixed bug with galaxy generating with very few standard habitable worlds (or none at all besides scripted ones).

Aktualizacja: 20 kwietnia 2020 o godz. 11:41

Fixed bug that was messing up PD events.

Aktualizacja: 18 kwietnia 2020 o godz. 9:38

Synced with PD.

Aktualizacja: 22 marca 2020 o godz. 10:38

Updated to 2.6 and synced with PD.