Stellaris
PLANETARY DIVERSITY New Worlds Module
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Обновление: 10 окт. 2020 в 9:57

Updated Sol start as well as primitive and nuked Sol III to use the new Cold Gas Giant from Planetary Diversity, as well as updating Mars on the primitive and nuked variants which I had forgotten.

Обновление: 10 окт. 2020 в 9:25

Synced with Planetary Diversity's Acid and Rogue worlds update;

Disabled New Worlds' versions of Hot and Ice giants, as Planetary Diversity added Cold and Hot Gas Giants.
Eventually more un-inhabitable planets will be added to Planetary Diversity, leading to the two mods being merged.

Обновление: 27 септ. 2020 в 9:58

Synced with Planetary Diversity's September 16th update, the one with Coral worlds and the new Mars terraforming project.

Mars has been changed back to uninhabitable barren class, so you can use Planetary Diversity's Mars terraforming artwork.

Обновление: 20 юли 2020 в 12:14

Synced with Planetary Diversity's Lake World update;
Fixed potential bug with Relic and Hive worlds.

Обновление: 20 юни 2020 в 8:34

Synced with Planetary Diversity's Tree of Life update;
Gas-giants rescaled hoping to prevent their moons being inside the planet issue;
Disabled star's orbital deposit reroll, for mod compatibility reasons.

Обновление: 17 май 2020 в 4:01

Updated to 2.7 and synced with PD.

Обновление: 9 май 2020 в 7:47

Fixed bug with galaxy generating with very few standard habitable worlds (or none at all besides scripted ones).

Обновление: 20 апр. 2020 в 11:41

Fixed bug that was messing up PD events.

Обновление: 18 апр. 2020 в 9:38

Synced with PD.

Обновление: 22 март 2020 в 10:38

Updated to 2.6 and synced with PD.