Europa Universalis IV

Europa Universalis IV

Governments Expanded
Ergebnisse 11–20 von 107
< 1  2  3  4 ... 11 >
Update: 9. Mai 2024 um 7:18

Update: 6. Apr. 2024 um 11:32

minor bugfix

Update: 5. Apr. 2024 um 11:21

minor bugfix

Update: 5. März 2024 um 8:53

New Reforms/Privileges/Government Mechanics:
Tier 1:
- Satavahana Dynasty [for Andhra]
- Pandya Dynasty [for Pandya/Tanjore]
Tier 5:
- Tamil Trade Guilds [for country who accepts/primary Tamil culture]

Tier 11:
- Legitimation through Representation

Mechanics:
- Power Representation

Privileges:
- Tamil Guilds [unlocked by the Tamil Trade Guilds Reform, available through Vaisyas/Burghers]

Changes:
- Fixed wrong call to Zoroastrian religion group instead of religion
- General War Commissariat/Consulate of the Sea [GE versions] will now have their loc
- Fixed the Maritime Republic not correctly adding the triggered modifiers at startup
- Maritime Republic Mechanic will now scope to Ragusa instead of Salerno
- Republic of Saint Blaise has lost the monthly maritime republic power

QoL:
A few reforms have received the possibility to be kept after having them or if you form new countries for as long as you were that country before

Update: 5. März 2024 um 8:52

Update: 9. Nov. 2023 um 11:11

Update: 7. Nov. 2023 um 10:09

Update: 21. Apr. 2023 um 14:05

Update: 25. Feb. 2023 um 12:26

Update: 8. Feb. 2023 um 8:32