Garry's Mod

Garry's Mod

Nadmod Prop Protection
Viser 1–10 av 15 bidrag
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Oppdatering: 4. mars 2020 @ 2.04

v1.5.1 update:
- Fixed clientside lua errors when opening spawnmenu with a bot on the server (thanks @sammyt291)

Oppdatering: 27. okt. 2019 @ 13.40

v1.5 update, brought to us by @thegrb93/Sparky!
- Add CPPI Clientside support, eg. for use in Starfall
- Optimized networking

Github changelog[github.com]

Oppdatering: 28. apr. 2019 @ 0.32

v1.4.1
- Switch from UniqueID to SteamID64 for a convar, to avoid possible rare collisions

Oppdatering: 4. jan. 2018 @ 0.51

v1.4 Update:
- Cleaning up the map now restores ownership to the World
- Singleplayer now defaults to PP being off
- Admin menu can now be opened during high ping (useful for cleaning the source of the ping)
- Add nadmod_overlay convar (0 = off, 1 = owner info only, 2 = owner + model + entityID + class)
Github changelog[github.com]

Oppdatering: 4. okt. 2016 @ 2.04

v1.3.1 Tiny update:

* Protection is now enabled by default
* Improved support for E2 protection checks

Oppdatering: 23. apr. 2015 @ 14.29

None Provided

Oppdatering: 21. apr. 2015 @ 1.25

Small update (v1.3):
No longer setting ENT.Owner, should resolve issues with Playable Piano (@Xonos).
Persistent props will no longer be cleaned up (@Admardo)

Oppdatering: 3. feb. 2015 @ 16.30

None Provided

Oppdatering: 3. feb. 2015 @ 1.31

V1.2.9

Fixed error when trying to make an NPC own an entity - @lionfly2005
Fixed player's initial weapons being cleaned up with their props - @|TBB| Xer0n_

Oppdatering: 2. feb. 2015 @ 20.25

None Provided