Stellaris
Technology Repeated
26件中 21-26 を表示
< 1  2  >
更新: 2018年12月18日 @ 19時35分

-Manual repeatable tech weighting up to level 10
-Balance tweaks

更新: 2018年12月18日 @ 13時25分

-Added specializations and focuses to weighting system
-Militarization is now +1 soldier and enforcer/40 pops
-Hives get Maintenance drones instead of Synapse drones

更新: 2018年12月17日 @ 23時57分

-Fallen empires dont get 10 levels of all of the new repeatables.... particular the +jobs one which confused FE pops entirely, because really, what is work? Fallen empires can research most of the repeatables once they awaken (again, not the jobs because they dont need it)
-Each level of a repeatable now actually makes it less likely to draw the next one, so specialization down a single path is tricky

更新: 2018年12月17日 @ 0時24分

-Jobs/pop all capped at 5 levles
-Evasion capped at 10 levels
-Titan hull +1000 added
-Hive/Robots now give replicators and synapse drones instead of artisan drones

更新: 2018年12月15日 @ 17時32分

- Fixed typo in thumbnail

更新: 2018年12月15日 @ 16時24分

Initial Upload