Garry's Mod

Garry's Mod

Alydus Base Systems
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Uppdatering: 27 dec, 2018 @ 4:08

Patch DarkRP intergration

Uppdatering: 26 dec, 2018 @ 15:16

Patch multiple player cameras not working, redone camera HUD with useful targeting reticles. Added some more useful messages, for example, when kicked out of a camera uplink when the viewer is damaged, it will now message the player. Alongside this, minor targeting issues have been fixed with the turrets, primarily the gun turret. The SAM Turret will now target starwars vehicles, and the camera HUD can display their health value. The SAM Turret will now also target HL2 Striders.

Uppdatering: 23 dec, 2018 @ 6:12

Attempt fix convars

Uppdatering: 23 dec, 2018 @ 5:53

Attempt fix convars

Uppdatering: 23 dec, 2018 @ 5:10

Attempt to fix conars

Uppdatering: 22 dec, 2018 @ 2:38

Fix DarkRP Entity buying intergration, also now correctly sets CPPI owner upon buying as a job entity. Added a options menu in the spawnmenu to configure the addon, along with 20+ new convars, ranging from turret damage to alarm sound levels. These are serverside configuration variables; each prefixed by sv_alydusbasesystems_. Added prioritisation of turret targetting, this is also configurable. Added support for private fallout 4 addon extension. Fixed a bunch of other issues which have been reported. This update also attempts to fix multiple users using cameras at the same time.

Uppdatering: 21 dec, 2018 @ 12:41

Localise cameralist variable in uplink function

Uppdatering: 20 dec, 2018 @ 9:36

Added entity spawnicons/icons (materials/entities)

Uppdatering: 19 dec, 2018 @ 9:47

Fixed SAM Turret not doing any damage

Uppdatering: 11 dec, 2018 @ 9:41

Removed translucent rendergroup on entities