Garry's Mod
Alydus Base Systems
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更新: 2018年12月27日 @ 4時08分

Patch DarkRP intergration

更新: 2018年12月26日 @ 15時16分

Patch multiple player cameras not working, redone camera HUD with useful targeting reticles. Added some more useful messages, for example, when kicked out of a camera uplink when the viewer is damaged, it will now message the player. Alongside this, minor targeting issues have been fixed with the turrets, primarily the gun turret. The SAM Turret will now target starwars vehicles, and the camera HUD can display their health value. The SAM Turret will now also target HL2 Striders.

更新: 2018年12月23日 @ 6時12分

Attempt fix convars

更新: 2018年12月23日 @ 5時53分

Attempt fix convars

更新: 2018年12月23日 @ 5時10分

Attempt to fix conars

更新: 2018年12月22日 @ 2時38分

Fix DarkRP Entity buying intergration, also now correctly sets CPPI owner upon buying as a job entity. Added a options menu in the spawnmenu to configure the addon, along with 20+ new convars, ranging from turret damage to alarm sound levels. These are serverside configuration variables; each prefixed by sv_alydusbasesystems_. Added prioritisation of turret targetting, this is also configurable. Added support for private fallout 4 addon extension. Fixed a bunch of other issues which have been reported. This update also attempts to fix multiple users using cameras at the same time.

更新: 2018年12月21日 @ 12時41分

Localise cameralist variable in uplink function

更新: 2018年12月20日 @ 9時36分

Added entity spawnicons/icons (materials/entities)

更新: 2018年12月19日 @ 9時47分

Fixed SAM Turret not doing any damage

更新: 2018年12月11日 @ 9時41分

Removed translucent rendergroup on entities