Kenshi
Players AI
Showing 11-20 of 28 entries
< 1  2  3 >
Update: 12 Feb, 2019 @ 5:13am

ver.18
We made adjustments to make it compatible with other mods.
(There is no change on use.)

Update: 6 Feb, 2019 @ 3:27am

ver.17

Add slave command
kidnap
Will look for a Knockout NPC and carry it.

Change the name of slave command
Slave capture -> capture
You can choose to "capture slaves" and "kidnap" by choosing captures.

Update: 26 Jan, 2019 @ 10:46am

ver.16

Add command to slave
Patrol + All attack: Attempts indiscriminately while patrolling bases
Patrol + enemy attack: Attack enemies while patrolling bases
Patrol + Don't Attack: Patrol the base and first aid injured people
(* An enemy is an opponent who is in an opponent relationship seen from your slave)
(All attacks and enemy attacks will also be first aid, but priority will be given to attacks.)

Update: 19 Jan, 2019 @ 3:42pm

ver.15
Fixed slave purchase bug

Update: 17 Jan, 2019 @ 6:49am

ver.14
Fixed a bug in slave purchase
Fix slave AI

Update: 15 Jan, 2019 @ 3:26am

ver.13

Made it possible to make a slave squad.
Creation procedure
1, "slave NPC want to be a leader of a slave squad" (slave NPC) and
Prepare "Slave player character" (player character).
2, create slave rings and let them have slave NPC.
3, We will put the slave NPC in a condition to be emergency treatment.
4, First aid treatment of slave NPC with player character
A player character joins a slave NPC squad.
* Unique characters can not be "slave NPC want to be leader of slave squad".
(You can add it to a squad member)
* If you give damage to a slave NPC with a player character when putting it in a condition that it can give first aid
First aid may not be available.
In that case you will be able to do a first aid if you put it in a cage.
※ Since player character is not a player character at the time of entering a slave NPC squad
You will lose control.
* The player character who entered the squad of the slave NPC will be the same as the Faction of the slave NPC.
* It will not work in a situation where conversation is impossible during conversation when first aid measures are taken.
* Instruction will be executed in units of squad.
Just by ordering one slave, the actions of all the squads change.

Example of use), make Samurai a leader and combine Izumi with a slave squad.
1, enslave Samurai (UC) and Izumi (Drifters).
2, Make Izumi participate in a squad (player character).
3, let the samurai have a slave ring and Izumi gives first aid.
4, Izumi will join the samurai squad. (Izumi turns into a Faction of UC)




Added a command of slave.

Slave capture and abduction
When two or more slaves form a squad, the command of "slave capture" changes to "slave capture and abduction".

If you choose slave capture and abduction you can execute the following command.

Slave capture (Leader only)
Leader only captures slaves

Slave capture (All)
All the squads will capture slaves.

Slave capture (Leader) +
Carry wounded slaves (Squad member)
The leader captures the slave and the squad carries slaves.
If you have a first aid kit, we will also treat you.

Slave capture (All) +
Carry wounded slaves (All)
All the squads will capture and carry slaves.

Carry wounded slaves (All)
All squads carry slaves.
I will not capture slaves.

kidnapping (All)
We carry all characters that are full of squads.
Characters that are not slaves are also eligible.

Find cage and put slave in it
I will find a cage.
※ I can not confirm the action to put in the cage of the base of the current player.
Will enter the cage in the town of NPC.
(If you confirmed the action to put in the cage of the base of the player, I would appreciate it if you let me know)

Put down (+Follow me)
All the squadrons take down the character that is carrying on the spot.
The action switches to follow.

※ I will carry slaves in the state carrying the character with the player, but be careful because the behavior is strange.


Slave management
Select "Slave Management", you can execute the following command.

Confirmation of team
All of the squads to which the spoken slave belongs will reply with "...!"
Only the leader answers with "... !!".

Slave squad meeting
Slaves are gathered under a slave who spoke while interrupting the work or attacks underway.
(It may not be interrupted depending on the situation)

Leave the team of Slave
I will pass through the participating slave squads.


Change the slave faction to a slave slave faction
Will change to the faction of "slaves captured by slaves".
Example) Make Izumi (slave) faction a Rebel Farmers.
1, Order slave capture to Izumi and capture rebel farmers as slaves
2, Izumi "to change to the faction of" slave slave "order
3, Izumi will be the faction of the rebel farmers.
※ If you run with more than two squads, non-leader will make changes.
The changed slave will withdraw from the squad.
※ It may not work well.
* Please be aware that submission status will be canceled after instruction execution.

Update: 11 Jan, 2019 @ 5:38pm

ver.12
Change slave command Raid town time
12 hours -> 6 hours

Update: 11 Jan, 2019 @ 5:24pm

ver.11

Change slave AI
Deleted the plundering AI from the bodyguard order.


Changed to be able to purchase slaves from slave trader

* To purchase, certain conditions are necessary.
- Only neutral-related forces can be purchased.
(Relation numerical value corresponds in the range of + 45 to -53)
- Player character have a slave ring
- It is necessary to purchase indoors such as slave shops.

How to buy
1, have a slave ring.
2, Enter a slave shop and buy a slave.
3, When the slave you buy came out of the cage,
 a talk of "..." came out, Slave to receive a "slave collar"
4, After a few seconds a slave buying screen will appear so you choose to purchase and it's done.

* If you do another action during purchase or you leave the room, you may not be able to purchase it.
* Even if you receive a slave collar, the purchase screen If you do not come out please try approaching slaves.
* A slave may try to escape at the moment when it comes out of a cage.
You can prevent escape by closing the door of the shop before purchasing.
Some slaves also start fighting right out of the cage.
Please pay attention to the position of the slave being imprisoned and the position of the guards.

Update: 7 Jan, 2019 @ 7:57am

ver.10
Change content that slaves speak
The slave replies most conversations with silence "...".
This changed because we made a fixed conversation in the course of enslaving various NPCs and ruined the character of the characteristic characters.
(Adjustment for role play priority)

Add order to slave
shopping
Slaves do shopping.
Set shopping time, return to the ordered person ordered to pass after time, follow.

Raid the town
Attack only enemies
Slaves walk in town and attack enemies when they find enemies.
(* Enemy is an opponent who is in an opponent relationship seen from slavery)
After 12 hours, I will return and follow the person who instructed me.

Attack indiscriminately
If a slave walks in town and finds an enemy or a neutral opponent, it attacks.
(* Enemies, neutrals are enemies seen from slaves, neutral opponents)
After 12 hours, I will return and follow the person who instructed me.

Addition of Buildings
Shackles Craft Bench

Add research
*Shackles Craft


Effect of Shackles
Even if Shackles is turned on, the opponent does not become a slave of the player.
However, because it is treated as a slave, the other party will hear the order if it meets the conditions of obedience.

Example
It will annihilate the opponent you want the slave to make (knockout) and equip Shackles.
When you get up, talk to the other person and make it obedient.

Add Shackles to someone you want to be a slave, then release Shackles and talk to the other and make it obedient.

I will also use Shackles again for slaves without Shackles.

Update: 26 Dec, 2018 @ 11:09pm

ver.9
Fixed is Bandit AI
AI does not loot food at the base.