Arma 3
Operation TREBUCHET First Contact
31–40/88 bejegyzés mutatása
< 1  2  3  4  5  6 ... 9 >
Frissítés: 2024. jan. 18. @ 5:33

- Reweight of Sabre
- DME Equipment Adjustments
- Smartlink Scope Changes
- Fixed animation for holding in falcon
- Service Road Pathway lod fixed
- DME SOCOM Pelican
- Pelican and Spirit door on gear changes
- HR Pilot Helmet upscaled
- Commando iron sight is removed when a scope is placed
- Standard Sabre camo removed until texture is made
- MA37 placed into MA37 pod
- CTF Flags removed from the military subcategory to flags subcategory
- SOCOM Interior hidden selections fixed
- Section counts fixed on majority of the OPTRE Buildings, What does this mean you ask? More Frames!!
- MA5k New Textures
- Stringtable work for Weapons
- APC Bison comes with seats on the roof totally 24 passenger seats
- Scout Helmet Fixes
- Operator Fixes
- OPTRE Camp HQ 1s Ladder now is a functional Ladder
- M79 Missiles (The one used on AA Warthog and respective turret) Is no longer able to spam out missiles
- H3 Helmet Visor comes as both facewear and NVG

Frissítés: 2024. jan. 4. @ 13:18

-VX-19 Visor no longer Mirrored
-MKVI Texture Updates
-H3 UNSC Units texture updates
-Elite Armor P3D Separation to preserve Frames
-CE Spartan Texture Updates

Frissítés: 2023. dec. 18. @ 8:56

- removed covenant weapons/missiles from unsc aircraft pylons
- added a standalone variant of the tyrant base
- spirit door fixes

Frissítés: 2023. nov. 29. @ 14:22

added covenant mines

Frissítés: 2023. nov. 7. @ 12:55

- Addition of M808B2A1
- Updated GL textures
- Updated sabre textures
- Fixed RC mini hog geometry
- Addition of bulldog shotguns
- Addition of riotshields
- Shielded etilka variant
- Most scopes are available for most weapons now
- Updated lance and scythe textures
- Changed needle rifle hit sound
- Added new camp structures thanks to sanchez and the 41st
- Made some of the really old structures look a bit better texture wise
- Main menu background now has elites, jackals and spartans to avoid freezing issues (It now loads the skeletons upon executing the game, not when placing the units for the first time)
- Fixed landing pad flipping issue
- Locust and sabre destroyd variants
- Updated XTDs
- Eye memory point fixes, and res lods added, zeroing fixed for MA weapons

Frissítés: 2023. okt. 12. @ 6:25

Frissítés: 2023. okt. 12. @ 6:21

hotfix for minor elites

Frissítés: 2023. okt. 11. @ 13:55

- Moved vehicles to new pbos due to size limits
- Updated bison textures
- Updated hornet textures
- Fixed spectre wheels
- FC translated to spanish and russian
- Updated odst/army/marines bdus textures
- Updated odst/army/marine/air assault helmet textures
- Added odst variant for stripped helmet and vest
- Added new tropic and woodland bdus
- Updated rucksacks and radiopacks textures
- Updated jetpack textures

Frissítés: 2023. okt. 5. @ 8:32

- Added Holographic elevator
- Updated UNSC uniforms textures
- Updated pelican textures
- Updated HEV textures
- Updated lifeboat textures
- Updated innie vests textures
- Updated innie helmets textures
- Updated innie uniforms textures
- Innies now have more pockets and extras
- Updated police helmet textures and made innie variants
- Made ace compat compatible with the singleplayer ace mod
- Updated battlejumper textures
- Reduced battlejumper armor
- Created battlejumper groups
- Gave innies more weapon variation according to feedback
- Updated their groups accordingly

Frissítés: 2023. szept. 21. @ 8:23

- integrated ace compats into the mod (compats are no longer separate mods)
- the ace no medical mod should be compagible now for those of you who dont wanna use ace medical.
- fixed spartan 3 hitpoints
- fixed innie hitpoints
- fixed br55 scope emissive
- fixed lack of rvmats in some hog parts
- fixed some hogs windshields having a shadow
- fixed SACLOS rockets
- updated sniper materials
- added retextured webknight covie units and groups
- fixed various ace compat inheritance issues
- added static elephant object
- fixed phobos errors, no more error pop ups.