Insurgency

Insurgency

Operator the Game (Assets)
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Update: 20 Jun @ 10:13pm

face fix and more

Update: 14 Jun @ 9:18am

Update: 21 May @ 7:25pm

-Five Seven has Red Dot (last update)
-World models fixes related to sights
-P90 won't show MP5 parts anymore
-world models fixes related to grips
-Changes to ACOG (they were working fine, but now they are in the correct scale, mostly)
-Changes to D-EVO, the red dot on it will now fire more correctly
-No More "Bridging" on D-Evo sight for AR-15.
-More guns has acess to D-evo sight

Update: 17 May @ 7:18am

So many great updates from Gerfand!

Update: 10 May @ 4:20am

-Holosun is now 4 points, best cost for laser + sight combo, however its is slow on draw, and weights more than other sights
-Added Flashlight, and AN-Peq to MK-17, after it was fixed
-CZ-75 does not have floating supressor anymore
-Lasers on Holosun and AN-Peq are actually emiting from where they should be
Minor:
-Ammo context, 556 FMJ and 762 FMJ named M193 and M80 respectivelly (its what they are)
-Some UI with lacking texture now have them
-Sounds changed to easier ID what caliber being fired (FN-57, Model 10, USP and Vector)
-Class name changes for IAD PVP
-Fixes to classes pre builts (leader starts with vest so you won't simply eject your cache detonator by forgetting/not changing it)

Update: 4 May @ 11:12pm

Update: 30 Apr @ 7:35am

Update: 24 Apr @ 9:41pm

Changelog for this weekend update:
L85 Aim fixes, Added back Aimpoint
MK-17 short Aim Fixes
MK-17 Long Aim fixes (C-more)
AR-15 Aim Fixes, added back Aimpoint
MP-5 Aim Fixes, added back Aimpoint

Update: 20 Apr @ 9:31pm

MP-7, CZ-805, Kriss Vector, MRP 6.8 Aim fix
Added Aimpoint to Kriss Vector
KSG and Benelli M4 techinical Fix (KSG with Aimpoint will look a bit different)

Update: 19 Apr @ 10:00am