Total War: WARHAMMER II

Total War: WARHAMMER II

Cataph's High Elf Sea Patrol
Mostrando 21-30 de 33 aportaciones
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Actualización: 5 OCT 2019 a las 10:18

- refined the very basic patrol stance with more tooltips and effects.

Actualización: 3 OCT 2019 a las 7:58

- Further tweaks in main chain growth contributions.
- Roc riders have 0 capture points as per flying units rules.
- Internal: raised priority of ocean climate until there’s a bug fix in another mod.
- Initial cooldown fixes so the Oceanid doesn't go wild instantly.

Actualización: 2 OCT 2019 a las 11:52

- further reduced growth.

Actualización: 1 OCT 2019 a las 13:26

Aislinn campaign and stuff.
https://www.patreon.com/posts/30411758

Actualización: 11 SEP 2019 a las 7:31

- Fixed the Seahelm’s self skills to use two-pointers instead of three-pointers.
- Updated to use the new charbound horde assignment system.
- Sea Lord Aislinn available for custom battle!
- Will complete the campaign-side after the dust settles. His mounts may or may not be final too.
- Roc Riders now fire more visible projectiles.
- Internal: armour keys are now the streamlined custom ones.
- Internal: updated vortex table.
- Internal: updated unit special abilities table.

Actualización: 17 ABR 2019 a las 8:11

bump for P&W.

Actualización: 31 DIC 2018 a las 2:42

- removed testing bed with normal units as generals for CB.
- reduced the additive -50% replenishment from Mathlann to a more workable -20%.

Actualización: 10 DIC 2018 a las 2:18

- Fixed level requirement for the Roc mount.
- Silver Helms are much better and cheaper.
- Sea Company is slightly cheaper in MP.

Actualización: 24 NOV 2018 a las 5:11

- Replaced replenishment effect on the flotilla chain for one that always works.
- Renamed the latter with "Constant -".

Actualización: 16 NOV 2018 a las 11:40

Followup to TTC update to make it work with fleets.