Cities: Skylines

Cities: Skylines

Cities: Skylines Multiplayer (CSM) [Beta]
Mostrando 11-20 de 23 aportaciones
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Actualización: 1 JUN 2020 a las 16:20

2006.21

- Change default port back to 4230
- Fix port not updating in the manage game panel

Actualización: 29 MAY 2020 a las 2:06

2005.13

- Possibility to save settings on join and hosting (like IP or username)
- Display the names of mismatched DLCs when joining
- Display warning when hosting with DLCs or other mods enabled
- Fix for the "Joining..." panels when playing with more than 3 people
- Other UI related improvements

Actualización: 27 MAR 2020 a las 13:56

2003.3

- Added /sync command for a client to resync themselves
- Sync economy panel
- Fix many economy desync issues
- Fix for newest update of Cities: Skylines

Actualización: 23 DIC 2019 a las 10:37

1912.12

- Allow joining from the main menu (Send the save file automatically on connect)
- Sync public transport lines including all settings
- Sync road priority settings, stop signs and traffic lights
- Sync most of the building settings
- Sync names of most of the game objects
- Sync the weather
- Added setting to enable and disable debug logging (improves performance)
- Prevent connecting if players have different DLCs
- Numerous internal improvements (e.g. fixed the road pillar and water pipe bugs)

Actualización: 22 MAY 2019 a las 1:18

See https://github.com/DominicMaas/Tango/wiki/Release-Notes

Actualización: 17 FEB 2019 a las 23:50

1902.6.0

Actualización: 26 ENE 2019 a las 0:24

v1901.24, see https://github.com/DominicMaas/Tango/wiki/Release-Notes

Actualización: 12 ENE 2019 a las 14:41

Updated from GitHub.

Actualización: 31 DIC 2018 a las 4:04

Actualización: 15 DIC 2018 a las 18:23

Update to 1812.12