Tabletop Simulator

Tabletop Simulator

Human Punishment [Scripted]
Showing 11-18 of 18 entries
< 1  >
Update: 1 Nov, 2018 @ 7:22pm

- Miscellaneous bug fixes

Update: 1 Nov, 2018 @ 7:16pm

- Miscellaneous bug fixes

Update: 1 Nov, 2018 @ 10:59am

- Miscellaneous bug fixes

Update: 28 Oct, 2018 @ 7:41am

- Miscellaneous improvements, mostly cosmetic.
- Added a loyalty reveal deck on the side table for 9+ players. To be used when a player must reveal their loyalty, such as when a player dies or when the Fog of War or Identity programs are played.

Update: 26 Oct, 2018 @ 6:32pm

- The program "Bug" is now fully scripted! Simply click the play button on it and select who you want to be bugged, the script will take care of the rest. It is now possible to bug multiple players and it does not need to be on the side of the table with a target token any longer. Once you use it, the program will be discarded as intended.
- Spectators are now unable to sit down in the middle of the game. You do not need to disable change colors, if a spectator tries to sit, they will immediately be switched back to grey.
- Fixed a typo

Update: 25 Oct, 2018 @ 12:54pm

- Fixed other player's loyalties not showing in chat when a player died. Dead players will now see every live player's loyalty upon dying.
- You can now have 2 loyalty programs and 1 spam program, as per the rules, and still be able to end your turn
- Legion loyalty card will only convert a player peeking at it while it is face down

Update: 22 Oct, 2018 @ 6:10pm

Hotfix for two rare occurrences that would end the game prematurely or not at all.

Update: 22 Oct, 2018 @ 2:55pm

Initial release