RimWorld
Field Medic [1.0-1.6]
Wyświetlanie 11-20 z 21 pozycji
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Aktualizacja: 15 grudnia 2020 o godz. 13:30

Fixed the red error log in 1.1 due to the game not recognizing the 1.2 wornappareldata

Aktualizacja: 16 listopada 2020 o godz. 11:44

Fixed 1.2 bag render size, added 1.2 supportversion string.

Aktualizacja: 16 listopada 2020 o godz. 11:43

[Auto-generated text]: Update on 11/16/2020 7:43:14 PM.

Aktualizacja: 7 marca 2020 o godz. 9:01

Use the standalone Harmony mod as dependency instead of having the file as part of this mod.

Aktualizacja: 5 marca 2020 o godz. 20:50

Adding a covered bodypartgroup Shoulders for stylish reason.

Aktualizacja: 24 lutego 2020 o godz. 21:33

Fixed issue with 1.1:

Turns out both the core game lib and Unity get an overhaul and now requires higher version of .NET framework (4.5 at least I think instead of the 3.5 as specified in modding tutorial currently on wiki), thus I had to do some recompiling.

Also Harmony is now at v2, and the old v1 lib I was using doesn't like working with v2 that other mods are now using. Fixed that as well (and pushed .NET to 4.7.2). With that I had to rewrite a few code because of API changes.

Aktualizacja: 24 lutego 2020 o godz. 14:07

Seems like this isn't compatible with 1.1 Hugslib yet. Reverting to an earlier version where 1.1 is not listed as compatible

Aktualizacja: 24 lutego 2020 o godz. 8:48

[Auto-generated text]: Update on 2/24/2020 8:47:58 AM.

Aktualizacja: 19 lutego 2020 o godz. 16:37

Fixed version string

Aktualizacja: 13 stycznia 2019 o godz. 8:57

* Added the Spanish translation by Github user 53N4. Thank you so much!
* Moved the texture template into a zip since the original was whooping 3MBs.