Killing Floor 2

Killing Floor 2

KF-TF2_2Fort (Open World)
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Uppdatering: 15 aug, 2024 @ 3:01

Uppdatering: 2 jan, 2020 @ 23:52

Fix zed stuck at water tunnel.

Adjust some ambient.

Uppdatering: 8 dec, 2019 @ 22:34

Uppdatering: 8 dec, 2019 @ 19:13

Uppdatering: 25 nov, 2019 @ 23:28

2019/11/26 HotFix :

Reduce total orbs from 106 to 80.

Pacman Mission 1 requires 30 (50 formerly)

Pacman Mission 2 requires 70 (106 formerly)

And change some Orb's location, make it easier to find.

Uppdatering: 24 nov, 2019 @ 9:18

2019/11/25 Changelog:

1. Renew all lightmap of mesh entirely.
2. New ammo crate looking.

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3. Adjust ammo crate's respawn delay :

A - In endless mode, delay will increase every wave.
B - If your server has more than 7 players, ammo crate's delay will change.

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4. New Objective Mode!

Total 11 waves, every wave use custom style objective.

Note: this one still has burning dispenser, however the damage reduce to 4.

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5, In survival mode, one wave will encounter a random objective mode. (Endless spawning zed objective)

Uppdatering: 18 nov, 2019 @ 3:24

Uppdatering: 16 nov, 2019 @ 9:33

Uppdatering: 17 jun, 2019 @ 4:48

Uppdatering: 11 jun, 2019 @ 5:18