Divinity: Original Sin 2
Odinblade's Aerotheurge Class Overhaul
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Ενημέρωση: 15 Φεβ 2019 στις 2:05

Version 1.0.3
Minor improvements to the mod and QoL features.

Bug Fixes:

  • Fixed an issue where Graviportation was sporadically crashing the game.

Balance Improvements:
  • Reduced Vaporise and Pressurise damage multipliers from 70 to 60.
  • Reduced duration of Suffocating on Pressurise from 2 turns to 1 turn.
  • Thunderbrand now applies Shocked on basic attacks if the target is not already Shocked.

Other Improvements:
  • Haze now has a better cast VFX.
  • Thunderbrand now has a weapon overlay effect.
  • Moved Zarekei in Fort Joy to avoid conflict with the Monster Madness mod.
  • Moved Zarekei in the Nameless Isles to the landing shore, avoiding duplicated boat vendors.
  • Fixed a typo with Turbulent Wind's display name.

Ενημέρωση: 13 Οκτ 2018 στις 12:17

Version 1.0.1
Initial improvements to the mod. Added One-Handed Stormhammers.

New Features:

  • Added One-Handed Stormhammers. They are sold by Zarekei throughout the game.

Bug Fixes:
  • Fixed an issue where Tornado was not appearing for sale until level 16, despite now being a level 9 skill.

Balance Improvements:
  • Increased duration of the Hazed debuff provided by Haze from 1 to 2 turns.
  • Increased Haze's cooldown from 3 to 4 turns.
  • Haze now has a 3m target radius, and affects all characters within in.
  • Suffocating now reduces Air Resistance by 10%.
  • Removed the 2m push effect on Turbulent Wind. This was due to sporadic crashing when used on certain enemies, particularly in Act 1.
  • Turbulent Wind now applies Suffocating.

Other Improvements:
  • Stormhammers now have Intelligence-based bonuses. Strength bonuses still appear on higher-level Stormhammers to assist with gearing in the late game.
  • Increased the quantity of one and two-handed Stormhammers on Zarekei.

Shoutout to Elvasat for some tips regarding Stormhammers!

Ενημέρωση: 10 Οκτ 2018 στις 13:52

Version 1.0.0

Released the mod to the Workshop.