Left 4 Dead 2

Left 4 Dead 2

Enhanced Bots - Survivor Edition (Now Left 4 Bots 2 Compatible)
Wyświetlanie 41-50 z 83 pozycji
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Aktualizacja: 19 października 2019 o godz. 20:03

Accidentally uploaded the wrong vpk. It should work now

Aktualizacja: 19 października 2019 o godz. 20:00

Yay another update on a mod that I said I was done with. Anyways...
-Balanced the bots reaction times based on difficulty. The higher the difficulty, the faster they react to compensate for the increased difficulty.

Aktualizacja: 5 października 2019 o godz. 13:20

-No longer should be using any of Competitve Bots left over code, so I reverted some cvars back to default as the changes made by CB felt unnecessary.
-sb_enforce_proximity_lookat_timeout reverted back to 10. This value just tells the bot that if outside of the enforced proximity of the player that they have 10 seconds to get back into it or they'll teleport back with the player.
-sb_locomotion_wait_threshold reverted back to defualt.
-Bots will once again now seek cover if possible, or at least attempt to.
-sb_reachability_cache_lifetime reverted back to 3.

Aktualizacja: 15 września 2019 o godz. 21:59

Literally just some left over code that needed cleaning up to bring it in line with the Survivor and Infected version. No player facing changes.

Aktualizacja: 14 września 2019 o godz. 20:02

-Updated some of the mutation svars to keep it up to date with Enhanced Survivor and Infected Bots
-Nerfed bots slightly
-Added a cvarfor teleport debugging whenever they get stuck.

Aktualizacja: 19 sierpnia 2019 o godz. 14:17

-Tweaked reaction times for combat and saving buddies.
-Changed their sensitivity to mimic a PC player.
-Adjusted threat ranges to make them more effective.

Aktualizacja: 20 lipca 2019 o godz. 5:09

-Minor Tweaks

Aktualizacja: 12 maja 2019 o godz. 19:57

-Removed cvars that are not needed, i.e. code cleanup

Aktualizacja: 10 maja 2019 o godz. 14:15

Forgot to upload the updated file lol

Aktualizacja: 10 maja 2019 o godz. 14:13

-Code Cleanup