RimWorld

RimWorld

Camping Stuff
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Update: 6 Oct, 2021 @ 10:13pm

v1.0.0

  • RimWorld 1.1 - 1.3 support
  • Total rewrite
    • Tents are now a bag item that must be packed with a cover and a number of tent poles (and optionally a tent mat).
      • Each cover decides the shape of the spawned tent
      • The number of tent poles is based on the tent cover (smaller covers require fewer poles to support them)
      • Tent poles can be created from both woody and metallic materials (or just plain wood logs in a pinch) and influence properties of the deployed tent walls (such as beauty and HP)
      • Packing a tent mat causes the tent to be installed with a +1 beauty floor (assuming that the install location doesn't already have an existing floor)
      • Items packed in a bag can be removed/ replaced/ upgraded at any time and will be returned to the ground if the bag
        is destroyed
    • Damaged walls/ doors are now remembered and travel with the tent cover
  • New mod image (courtesy of Orange Peel Assassin)

Update: 21 Oct, 2018 @ 3:24am

v0.6.0:

  • v1.0 support

Update: 5 Oct, 2018 @ 11:42pm

v0.5.2:

  • Fixed bills not working on portable stoves

Update: 27 Sep, 2018 @ 1:20pm

v0.5.1:

  • Fixed portable stoves not being portable

Update: 25 Sep, 2018 @ 9:38pm

v0.5.0:

  • b19 support
  • Major XML rework to remove duplicated and unnecessary definitions
  • Portable stoves now inherit from campfires- this means that portable stoves should get any recipe that campfires get
  • Major rework to the tent generation code, it is now capable of generating tents of arbitrary rectangular (M x N) size and only requires definition of the South facing orientation in XML
  • Added a new 7x9 Long tent- for all your mobile medical, prison, and housing needs
  • Removed butchering spot as it is now a core feature