Space Engineers

Space Engineers

Modular Encounters Systems
Se afișează 151-160 din 306 intrări
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Actualizare: 14 oct. 2021 @ 19:28

2.1.17
- More zone bugs

Actualizare: 14 oct. 2021 @ 7:14

2.1.16
- Fixed missing ProtoMember in Zone.cs

Actualizare: 13 oct. 2021 @ 21:37

2.1.15
- Fix for Zones getting purged and reinit at startup

Actualizare: 13 oct. 2021 @ 8:43

2.1.14
- Added fix for duplicate shield blocks with defense shield provider
- Added additional logging for zone init to see why data is not saving properly

Actualizare: 11 oct. 2021 @ 21:11

Actualizare: 10 oct. 2021 @ 17:26

Actualizare: 7 oct. 2021 @ 18:42

2.1.11
- Fixed bug that caused Autopilot to silently crash in worlds without planets

Actualizare: 7 oct. 2021 @ 6:52

2.1.10
- Added extended diagnostics and commands

Actualizare: 5 oct. 2021 @ 21:09

2.1.9
- Added potential fix for multiple planets of the same type in a single world also containing water messing with altitude calculations
- Reworked PlayerEntity refresh method to hopefully address players not having entity for spawning
- Added additional checks to Vanilla Economy Faction checks
- CustomSpawnRequest now sends request as AdminSpawn

Actualizare: 3 oct. 2021 @ 19:00