Space Engineers

Space Engineers

Modular Encounters Systems
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Oppdatering: 14. okt. 2021 @ 19.28

2.1.17
- More zone bugs

Oppdatering: 14. okt. 2021 @ 7.14

2.1.16
- Fixed missing ProtoMember in Zone.cs

Oppdatering: 13. okt. 2021 @ 21.37

2.1.15
- Fix for Zones getting purged and reinit at startup

Oppdatering: 13. okt. 2021 @ 8.43

2.1.14
- Added fix for duplicate shield blocks with defense shield provider
- Added additional logging for zone init to see why data is not saving properly

Oppdatering: 11. okt. 2021 @ 21.11

Oppdatering: 10. okt. 2021 @ 17.26

Oppdatering: 7. okt. 2021 @ 18.42

2.1.11
- Fixed bug that caused Autopilot to silently crash in worlds without planets

Oppdatering: 7. okt. 2021 @ 6.52

2.1.10
- Added extended diagnostics and commands

Oppdatering: 5. okt. 2021 @ 21.09

2.1.9
- Added potential fix for multiple planets of the same type in a single world also containing water messing with altitude calculations
- Reworked PlayerEntity refresh method to hopefully address players not having entity for spawning
- Added additional checks to Vanilla Economy Faction checks
- CustomSpawnRequest now sends request as AdminSpawn

Oppdatering: 3. okt. 2021 @ 19.00