Space Engineers

Space Engineers

Modular Encounters Systems
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Actualización: 15 FEB 2023 a las 8:48 p. m.

2.68.4
- Added some minor supports in preparation for the 1.202 SE beta
- Added Mission Screen alert when MES cannot start due to SyncDistance settings
- I'm sure there were other things I'm forgetting. It's been a while.

Actualización: 23 OCT 2022 a las 11:57 a. m.

2.68.3
- Ok I know I said MES was in a feature freeze for a while, but I had a few fixes I really needed to add. So the mod is going back into the freezer now, beside the frozen broccoli.
- Added potential fix for Configs not following newly Save As sessions
- Added fix for Drone Encounters spawning positions not working properly.

Actualización: 18 SEP 2022 a las 1:15 p. m.

2.68.2
- Updated WaterMod API (Jakaria, if you break it again, I will aim the Salmon Cannon in your general vicinity :P )

Actualización: 18 SEP 2022 a las 11:24 a. m.

2.68.1
- Combat Phase System now fully activated
- Added option in Grids Config for Randomized Weapons to Start at Max Range
- Minor bug fixes.

Actualización: 12 SEP 2022 a las 2:34 p. m.

2.68.0

- Pre-release of Combat Phase system
- Minor bug fixes and improvements, blah blah blah.
- Should I do unhinged rants in my patch notes? I hear that's a thing.
- On second thought, I like not being banned :)

Actualización: 22 AGO 2022 a las 3:06 p. m.

2.67.0
- Added generic trigger profiles for behaviors to use with No Target Retreat
- Added option to Config-Grids to have ships stop thrust/gyro when their AI is compromised (Default On)
- Added option to SpawnConditions to use Prefab selection tags in parent spawngroup
- Added Mod ID data to NpcData printouts

Actualización: 30 JUL 2022 a las 3:36 p. m.

2.66.5

- Fixed NRE in PlayerEntity Character Check

Actualización: 30 JUL 2022 a las 11:53 a. m.

2.66.4

- Fixed issue with cleanup

Actualización: 27 JUL 2022 a las 7:27 p. m.

2.66.3

- Updated AiEnabled API
- Added Additional Logging to /MES.Info.GetGridBehavior

Actualización: 24 JUL 2022 a las 6:36 p. m.

2.66.2

- Fixed crash in RazeBlocksOfType