Space Engineers

Space Engineers

Modular Encounters Systems
Zobrazuje se 281–290 z 306 položek
< 1 ... 27  28  29  30  31 >
Aktualizace: 3. pro. 2018 v 9.46

- Added logging for previous error.

Aktualizace: 3. pro. 2018 v 9.25

- Added potential fix to crash report received when replenishing grid inventories.

Aktualizace: 30. lis. 2018 v 15.33

Aktualizace: 30. lis. 2018 v 11.19

- Integrated 'NPC Weapon Upgrades' mod functionality into the Spawner (activated by settings or by having other mod present).
- Added 'EnableGlobalNPCWeaponRandomizer' option to General Settings.
- Added 'RandomizeWeapons' tag to Spawn Groups.
- Added 'ReplenishSystems' tag to Spawn Groups.
- Added Threat Score tags to Spawner / Spawn Groups.
- Removed Log spam for Spawn Attempts that are unsuccessful.

Aktualizace: 29. říj. 2018 v 11.15

- Fixed Turret/Door Disembodied Parts.. again

Aktualizace: 29. říj. 2018 v 10.32

- Reverted Previous Changes (Workshop weirdness allowed a broken version on mod to be updated)

Aktualizace: 29. říj. 2018 v 10.20

- Added Better Method Of Fixing Disembodied Turret/Door bits

Aktualizace: 27. říj. 2018 v 17.39

- Added (temp) fix for disembodied turret and door parts
- Added new AdminSpawnOnly tag

Aktualizace: 11. říj. 2018 v 10.44

- Fixed ForceStaticGrid tag not applying properly
- Wrapped All Encounter Spawners ( IMyPrefabManager.SpawnPrefab() ) in try/catch as attempt to stop crash relating to Prefab Manager issue.

Aktualizace: 10. říj. 2018 v 7.14

- Made adjustment to try catching a crash related to ModAPI MyPrefabManager Callback and Planetary Cargo Ships