XCOM 2
[WOTC] WSR Weapon Skin Replacer - Core
Näytetään 21–30 / 76
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Päivitys: 23.6.2020 klo 16.28

The CHANGE_ABILITY_TEMPLATE command that replaces ability's IconImage will now automatically replace icons for all effects applied by the ability. This behavior can be optionally disabled like so:

+CHANGE_ABILITY_TEMPLATE = (TEMPLATE = "RapidFire", ICON_IMAGE = "img:///UILibrary_PerkIcons.UIPerk_bladestorm", REPLACE_EFFECT_IMAGES = false)

Päivitys: 16.6.2020 klo 2.25

Added a new command to replace Icon Image for ability templates. Example syntax:

+CHANGE_ABILITY_TEMPLATE = (TEMPLATE = "RapidFire", ICON_IMAGE = "img:///UILibrary_PerkIcons.UIPerk_bladestorm")

Please don't request additional functionality for editing ability templates before checking if it's not already provided by one of the Boundir's mods.

Päivitys: 13.6.2020 klo 9.58

Fixed mesh printout and a redscreen at the game startup.

Changelog readers, I've completely lost track of previous letters, so let's start over. Today's letter is "Y".

Päivitys: 2.5.2020 klo 19.36

Reimplemented previous failed update on a smaller scale.

Päivitys: 2.5.2020 klo 19.19

Revert to previous version due to unknown bugs.

Päivitys: 2.5.2020 klo 17.01

Fixed a bug that prevented changes to Tech Templates (Research and Proving Grounds projects) from applying at non-default campaign difficulties.

New printout command:
PRINT_MESHES = true

will print weapon mesh names so you can use them to replace other weapons' meshes.

Päivitys: 24.3.2020 klo 1.57

Fixed the incorrect link in the config.

Päivitys: 26.2.2020 klo 15.25

New parameter for CHANGE_TEMPLATE command: SET_ARMOR_CAT

Allows to change Armor Category for an Armor Template. This can be used to change which soldier classes have access to this or that armor.

Example use:

This makes TLE Ranger Armor available to soldiers of all classes.
+CHANGE_TEMPLATE = (TEMPLATE="RangerKevlarArmor", SET_ARMOR_CAT="soldier")
+CHANGE_TEMPLATE = (TEMPLATE="RangerPlatedArmor", SET_ARMOR_CAT="soldier")
+CHANGE_TEMPLATE = (TEMPLATE="RangerPoweredArmor", SET_ARMOR_CAT="soldier")

New parameter for GIVE_ABILITIES command: WEAPON_UPGRADE

Allows to change abilities granted by a Weapon Upgrade. The WEAPON_UPGRADE parameter can contain the full template name of the upgrade template, or just a portion of it, allowing you to easily attach an ability to upgrades of all tiers, or just one particular item.

Example use:

This attaches Cool Under Pressure ability to all Hair Triggers, allowing the soldier to crit with reaction fire.
+GIVE_ABILITIES=(WEAPON_UPGRADE="FreeFireUpgrade", ABILITY="CoolUnderPressure")

Päivitys: 12.2.2020 klo 15.54

WEAPON_REPLACEMENT now copies a few additional template properties to handle edge cases like Templar Gauntlets having a different appearance for females.

Päivitys: 2.2.2020 klo 18.00

WEAPON_REPLACEMENT wil now automatically copy the CosmeticUnitTemplate, making it possible to easily replace the appearance of GREMLINs.