Sid Meier's Civilization VI

Sid Meier's Civilization VI

Middle East - TSL - Y(n)AMP
Mostrando 1-10 de 10 aportaciones
Actualización: 26 NOV 2020 a las 8:26

Added support for Etheopia, Byzantine and Babylon

Actualización: 28 MAY 2020 a las 7:11

Actualización: 27 MAY 2020 a las 11:51

Updated for new city-states

Actualización: 15 MAR 2019 a las 2:39

fixed river not appearing in the Iraq-Iran region

Actualización: 11 MAR 2019 a las 17:22

- Updated for Gathering Storm
- Fixed some river issues in present day Iraq/Iran border
- Added volcanoes
- Added TSL for new civs and city-states
- Geothermal fissures to come later

Actualización: 27 SEP 2018 a las 14:45

Issue with the Mod ID being different from the previous version, meaning that old saves was unplayable

Actualización: 25 SEP 2018 a las 7:35

Changed the way the map is generated.
Separated the Natural Wonders into their own XML file.
This version includes earlt Real City Naming, but can't be activated as of yet

Actualización: 13 SEP 2018 a las 18:03

Who knew that a single letter could mess with an entire XML file... oops. Fixed

Actualización: 13 SEP 2018 a las 17:47

FIxed TSL for pericles greece as it was accidentally set to the middle of the sahara (error on the Y-axis)

Actualización: 13 SEP 2018 a las 17:00