Stellaris
Habitation
21개 중 1~10개 표시 중
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업데이트: 2020년 6월 12일 @ 오전 2시 42분

업데이트: 2020년 4월 8일 @ 오후 11시 24분

업데이트: 2020년 4월 8일 @ 오후 4시 15분

업데이트: 2020년 4월 5일 @ 오전 11시 16분

업데이트: 2019년 10월 24일 @ 오후 10시 26분

업데이트: 2019년 7월 6일 @ 오전 9시 45분

Initial Upload

업데이트: 2019년 6월 4일 @ 오후 7시 26분

Initial Upload

업데이트: 2019년 1월 20일 @ 오후 6시 08분

-Changed the majority of techs checking for a voidcraft scientist for weight bonuses even though they are materials
-Made dome upkeep actually work
-increased tech weights
-made it so that planets keep their old graphics when switching to the habitable version.
-Made it so that AI doesn’t spam habitable planets everywhere. At least it’s now only in systems they have a colony in.

업데이트: 2018년 12월 22일 @ 오후 1시 37분

Localisation completed.

Ghost buildings appearing fixed.

업데이트: 2018년 12월 12일 @ 오전 1시 35분

-moved terraforming planets into their habitable version to a decision. This will make the mod more compatible with Gulli’s planet modifiers, as some are removed when terraforming, which doesn’t happen anymore. Disabled for AI for now, so that they don’t murder themselves.
-removed techs that previously unlocked buildings, as there is no need for them.
-removed all buildings. Instead each planet changes the output of certain jobs.
-changed planet preference for habitation planet classes to also change what resource the species eats, since they don’t produce food.
-planets start full of blockers, although there is currently a bug where small planets don’t get all of them. This is also partially so that I can add deposits.