RimWorld
Pawn Rules - Food policies and more
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更新: 2018年9月20日 @ 22時36分

更新: 2018年9月15日 @ 10時42分

v1.1.3
- More fixes to animal training food handling
- Added support for non-Latin characters in preset names

更新: 2018年9月14日 @ 10時41分

(Minor edit to ingame changelog display)

更新: 2018年9月14日 @ 9時47分

v1.1.2
- Fixed null reference error when a pawn without rules attempts to build

更新: 2018年9月14日 @ 3時45分

v1.1.1
- Re-fixed "not allowed artisan builds" tooltip
- Fixed "Could not find player faction" error on new game
- Fixed ability to train animals if an animal has a food policy set
- New Global option: Allow food if malnourished (if a pawn is is suffering from malnutrition they will ignore all food rules) [Default: False]
- New Global option: Allow food if training (if an animal is being trained they ignore all food rules) [Default: False]
- Plans can be imported/exported between games. A plan consists of all rule presets and defaults bundled into one file.

更新: 2018年9月10日 @ 12時34分

v1.1.0
- Fixed default rules not applying to prisoners and guests
- Arresting own colonists now keep their original rules

更新: 2018年9月8日 @ 2時39分

v1.0.9
- Fixed default rules not applying to new pawns

更新: 2018年9月8日 @ 2時02分

更新: 2018年9月5日 @ 8時51分

v1.08
- Updated to handle 0.19.2017 changes in translator method. Backwards compatible, should be no difference for older versions.

更新: 2018年9月4日 @ 2時09分

v1.0.7
- Fixed possible null reference with non-vanilla pawn types
- Fixed erroneous "not allowed artisan builds" tooltip