XCOM 2
[WOTC] Hacking Proficiency
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Uppdatering: 4 nov, 2018 @ 3:36

Improved localization strings to match .ini values.
Fixed a base-game issue where aim never gets increased by Supercharge.

Uppdatering: 25 aug, 2018 @ 16:00

Updated the Turret's hack reward image.

Uppdatering: 7 aug, 2018 @ 20:21

You can now set the stun duration of a failed hack in the .ini.
Reworked Julian's hack rewards; he is much harder to seize control of now.
Fixed an issue where hack defense didn't always go up from Supercharge.

Uppdatering: 6 aug, 2018 @ 16:48

Failed hacks now give enemy targets +10 aim, +10 defense, and +50 hack defense in addition to shutting them down.

Uppdatering: 6 aug, 2018 @ 9:19