XCOM 2
[WOTC] Hacking Proficiency
Ergebnisse 1–5 von 5
Update: 4. Nov. 2018 um 3:36

Improved localization strings to match .ini values.
Fixed a base-game issue where aim never gets increased by Supercharge.

Update: 25. Aug. 2018 um 16:00

Updated the Turret's hack reward image.

Update: 7. Aug. 2018 um 20:21

You can now set the stun duration of a failed hack in the .ini.
Reworked Julian's hack rewards; he is much harder to seize control of now.
Fixed an issue where hack defense didn't always go up from Supercharge.

Update: 6. Aug. 2018 um 16:48

Failed hacks now give enemy targets +10 aim, +10 defense, and +50 hack defense in addition to shutting them down.

Update: 6. Aug. 2018 um 9:19