Stellaris
Technology Ascendant
108개 중 41~50개 표시 중
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업데이트: 2019년 11월 4일 @ 오후 2시 05분

Update for 2.5
New current breakthroughs display in the Situation log. Any breakthrough that someone has found but you havent will be displayed here, along with all the factors that will increase your chance of getting it

업데이트: 2019년 7월 2일 @ 오후 8시 33분

Blocked a source of error log spam. thx JamesFire

업데이트: 2019년 6월 13일 @ 오전 10시 05분

-Added Clerk job specialization tech

업데이트: 2019년 6월 13일 @ 오전 8시 33분

- Minor fix for a few job techs being able to appear at the same time

업데이트: 2019년 6월 12일 @ 오전 10시 28분

Rebalance to Repeatable Technologies:
Jobs
  • Job/Pop techs split into separate techs for each job.
  • Basic jobs (farming/mining/technician/soldier/maintenance) give 1 job/50 pops
  • Specialists jobs (Metallurgist/Fabricator/Researcher) give 1 job/100 pops
  • Maximum of 5 levels in any single job tech. Maximum of 10 job techs total. (So max of 1-2 jobs per 10 pops)
  • Only one job tech will appear as an option at once, will not clog your tech screen

Balance Tweaks
Credit to @The Cake is a Spy
  • Alloy repeatable reduced to +3%, capped at 15%
  • Disengage Chance reduced to +5%, capped at 25%
  • Sublight Speed reduced to +5%, capped at 25%
  • Ship Maintenance reduced to -5%, capped at 25%
  • Tracking reduced to +2, max +10
  • Fire Rate reduced to +2%
  • Combat Disparity bonus reduced to +5%, capped at 25%
  • Collateral Damage reduction reduced to -5%, capped at -50%

업데이트: 2019년 6월 7일 @ 오전 6시 16분

Fixed economic categories so that planet designation modifiers work once again

업데이트: 2019년 6월 4일 @ 오후 7시 48분

Initial Upload

업데이트: 2019년 6월 1일 @ 오전 1시 25분

Fixed. Apparently I had accidentally set the english loc file to Russian, which made all text disappear in English.

업데이트: 2019년 5월 31일 @ 오후 4시 00분

Ooops I broke all localisation somehow. Good job.

업데이트: 2019년 5월 31일 @ 오후 2시 13분

  • French locallisation update from Vilcoyote