Torchlight II
Bandits Dungeon-Master
Mostrando 11-20 de 30 aportaciones
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Actualización: 22 JUL 2013 a las 8:54 a. m.

Published v.22

Updating to latest daylight robbery.

Actualización: 21 JUL 2013 a las 6:38 p. m.

Published v.21

Including a buff to the vitality stat by wayback Vitality Re-balance.

Actualización: 21 JUL 2013 a las 5:22 p. m.

Published v.20

Adding in two fantastic mods from RnF called RnFs Skill Spells v1.3a medium and LAO v1.0d Medium Drop Rate

Actualización: 20 JUL 2013 a las 7:39 p. m.

Published v.19

updating traps hurt, toned back the poison damage.

Actualización: 5 JUL 2013 a las 9:20 p. m.

Published v.18

updating daylight robbery

Actualización: 30 JUN 2013 a las 12:00 p. m.

Published v.17

Affix expansion brings some more balance tweaks for the new affixes, and the mod is now fully up to date with version v.37

Actualización: 27 JUN 2013 a las 10:22 p. m.

Published v.16

Daylight robbery added ArmorRacks to the game.

Actualización: 24 JUN 2013 a las 2:42 p. m.

Published v.15

Updating the mod to inlcude changes made to Daylight robbery and Affix expansion. I was on a summer vacation so I have been out the week.

Actualización: 8 JUN 2013 a las 10:14 a. m.

Published v.14

Pushing updates to daylight robbery. zParticle added a few more ways to get resist potions to drop, and a few other small but interesting changes.

Actualización: 6 JUN 2013 a las 12:16 a. m.

Published v.13

Scaled back the poison damage buffs, I also gave them the same min max range for now. Untill further testing on this damage values I would not be sure whether I should increase or decrease when it is constantly giving random results. Especially when a max roll is twice the min roll, I have no way to tell if the people are being hit with back to back max rolls, or if the min damage is just way too high. Min damage has been reduced by about half, and max damage has been set to the new min values.

Updating to the newest version of affix expansion.