Torchlight II

Torchlight II

Bandits Dungeon-Master
Affichage des entrées 11-20 sur 30
< 1  2  3 >
Mis à jour le : 22 juil. 2013 à 8h54

Published v.22

Updating to latest daylight robbery.

Mis à jour le : 21 juil. 2013 à 18h38

Published v.21

Including a buff to the vitality stat by wayback Vitality Re-balance.

Mis à jour le : 21 juil. 2013 à 17h22

Published v.20

Adding in two fantastic mods from RnF called RnFs Skill Spells v1.3a medium and LAO v1.0d Medium Drop Rate

Mis à jour le : 20 juil. 2013 à 19h39

Published v.19

updating traps hurt, toned back the poison damage.

Mis à jour le : 5 juil. 2013 à 21h20

Published v.18

updating daylight robbery

Mis à jour le : 30 juin 2013 à 12h00

Published v.17

Affix expansion brings some more balance tweaks for the new affixes, and the mod is now fully up to date with version v.37

Mis à jour le : 27 juin 2013 à 22h22

Published v.16

Daylight robbery added ArmorRacks to the game.

Mis à jour le : 24 juin 2013 à 14h42

Published v.15

Updating the mod to inlcude changes made to Daylight robbery and Affix expansion. I was on a summer vacation so I have been out the week.

Mis à jour le : 8 juin 2013 à 10h14

Published v.14

Pushing updates to daylight robbery. zParticle added a few more ways to get resist potions to drop, and a few other small but interesting changes.

Mis à jour le : 6 juin 2013 à 0h16

Published v.13

Scaled back the poison damage buffs, I also gave them the same min max range for now. Untill further testing on this damage values I would not be sure whether I should increase or decrease when it is constantly giving random results. Especially when a max roll is twice the min roll, I have no way to tell if the people are being hit with back to back max rolls, or if the min damage is just way too high. Min damage has been reduced by about half, and max damage has been set to the new min values.

Updating to the newest version of affix expansion.