Total War: WARHAMMER II

Total War: WARHAMMER II

Arkhan the Black: Expanded (Vanilla: Beastmen)
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Update: 24 Oct, 2018 @ 11:28am

New Lore of Vampire skill tree added, while Arkhan still retains his Lore of Death skill tree.

I would suggest a new campaign unless you use mods that can reset skill trees.

Update: 18 Oct, 2018 @ 1:36am

Update: 16 Oct, 2018 @ 9:45am

Fixed a small typo.

Update: 16 Oct, 2018 @ 9:10am

Vargheists are now recruitable from tier 3 Grave Hill, locked behind the tier 3 Ushabti building. I've now also managed proper unit caps on the Grave Guard, Vargheists and Terrorgheists. Cleaned up pfm tables a little.

Update: 11 Oct, 2018 @ 2:23pm

The latest update locks the Grave Guard behind a Tier 3 Brracks. Each tier 3 Barracks will also increase the cap on the Grave Guard. This will prevent Arkhan from steamrolling early game. I've also tidied up some of the tables. I still need to work on updating the tech tree and tooltips.

Update: 4 Oct, 2018 @ 10:53am

Update: 14 Sep, 2018 @ 12:16pm

Both the Grave Hill and Burila Mound give you growth and casualty replenishment. The stats are exactly the same as the growth building, so you don't have to worry about losing that lovely vampiric corruption.

Update: 8 Sep, 2018 @ 5:17am

Update: 4 Sep, 2018 @ 12:14pm

Fixed the issue with the Lore of Vampire spells not replacing the Lore of Death.

Update: 3 Sep, 2018 @ 2:11pm