RimWorld
Wall Light
กำลังแสดง 71-80 จาก 106 รายการ
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อัปเดต: 15 มิ.ย. 2020 @ 8: 43pm

Reverted to previous version, Proxyer informed me of an error in his translation.

อัปเดต: 15 มิ.ย. 2020 @ 8: 43pm

Added Japanese translation by Proxyer.

อัปเดต: 15 มิ.ย. 2020 @ 6: 30pm

Removed some unused code that I forgot to remove.

อัปเดต: 15 มิ.ย. 2020 @ 4: 26pm

Performance update. Mod is now 823958% more efficient.

AND:
Added 'Show Facing' option.
Made 'Show Lit Area' work with any light radius.

ALSO:
Previously any wall with a wall light on it was impervious to damage, as the lights can not be damaged and they sort of blocked all damage. This is no longer the case.

อัปเดต: 26 พ.ค. 2020 @ 12: 29pm

Added Polish translation by SolariusScorch.

อัปเดต: 8 มี.ค. 2020 @ 2: 44pm

Chinese translation by: 黄俊浩

อัปเดต: 29 ก.พ. 2020 @ 5: 49pm

General bugfixes.

อัปเดต: 28 ก.พ. 2020 @ 12: 11pm

Added German translation. Thanks to qhil.

อัปเดต: 20 ก.พ. 2020 @ 8: 21pm

Version 1.1 compatibility. And TD Enhancement Pack compatibility tweak.

อัปเดต: 28 พ.ย. 2019 @ 1: 23am

The lights no longer have hit points, which means they can only be destroyed by the wall they are on being destroyed. And that means that enemies will no longer target them. Which means they wont get destroyed from the wrong side anymore. And that means this long standing annoyance is gone. Which means I can stop saying "Which means". And that means I can stop saying "And that means" too. Ultimately this means I've written 95% more about this than I needed to and the conclusion can be drawn that I am an idiot.